I made a quick map to try them out and the fences worked out ok but the box seems to have lighting problems.
here is the texture and material file
- Code: Select all
"VertexLitGeneric"
{
"$basetexture" "models/jimonions/barrier"
"$bumpmap" "models/jimonions/barrier_normal"
"$envmaptint" "[ 0.2 0.2 0.2 ]"
"$envmapsaturation" 1
}
If it is required I can also post the wireframe model.
PS. I cant get detail Sprites to work with custom textures, I'm sick of this old source engine hooray for Portal 2.