Ive went as far as completely deleting my entire steam folder, removing everything from registry and starting completly over.
I downloaded all the hl2 games.
HL2
HL2:DM
CSS
HL2:EP1
HL2:EP2
HL2:Lost Coast.
Ran them all once before downloading the sdk.
Downloaded Source Sdk, and both 2006 and 2007 source sdk bases.
Ran the create a mod wizzard with the 2007 version of the engine, selected half life 2 multiplayer mod. Compiled it completely through Microsoft visual c++ express 2010 successfully.
Pulled the particle folder from the "source 2007 shared materials.gcf" and placed it in my mods root folder.
Added an info_particle_system into a Box test map with nothing other than a info_player_start, and evn_fire entitie, "just to make sure that entitie works also".
Env_fire entitie works fine and i can see the particles.
No matter what i do or where i put that particle folder i still constantly get the "Attemped to precache unknown particle system!" for any .pcf file i try to use from the particles folder. Adding a ! infront of the particles does nothing.
This is a make or break situation for me, im going to quit if i cant figure this out.
Does the 2007 version of source just not allow the info_particle_system?
Is this something wrong with my gameinfo.txt? Its default.
"GameInfo"
{
game "MyMod"
title "HALF+LIFE'"
title2 "deathmatch"
type multiplayer_only
nomodels 0
nohimodel 1
nocrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
FileSystem
{
SteamAppId 218 // GCF for Source SDK Base 2007
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//Orange box sdk allows an extra appid to be defined here to mount additional content. 320 is HL2MP
AdditionalContentId 320
SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|hl2mp
Game |all_source_engine_paths|hl2
}
}
}
Is there something wrong with my manifest? All of the particles listed are in the particle folder.
particles_manifest
{
"file" "!particles/error.pcf"
"file" "!particles/antlion_blood.pcf"
"file" "!particles/blood_impact.pcf"
"file" "!particles/water_impact.pcf"
"file" "!particles/fire_01.pcf"
"file" "!particles/burning_fx.pcf"
"file" "!particles/combineball.pcf"
"file" "!particles/vortigaunt_fx.pcf"
"file" "!particles/rocket_fx.pcf"
}
Is there something wrong with the way im setting up the particle_system_info?

PLEASE SOMEONE FOR THE LOVE OF GOD TELL ME WHAT IM DOING WRONGG!!!






