LUA - Helicopter crash help!

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LUA - Helicopter crash help!

Postby cra0kalo on Tue May 10, 2011 11:22 am

:smt023 :smt023

Before I go on explaining, someone here is going to say why didnt you post this on facepunch, well the answer to that is well you see garynewman made a iphone app and i left a reply to his thread saying it was not fun so he bans me lol for 1 day.

Now ok, here is my problem

As some of you may know I'm working on this Machinima.com series called Operation Reaper which takes place in iraq in the middle east and basicly these soldiers are in a helicopter flying over a desert location when a RPG man takes the helicopter out before they reach the LZ (landing zone).

I have already done all the major scripting/animation work for this I just need someone with an idea on how to do the scene where it gets hit.

So I got some people to make me some gibs/debris and I made a few particle effects.
My question is I need some kind of lua script or something that when a certain numpad is presed or when the squence helicopter animation reaches a certain frame it triggers the gibs/particles I made to spawn and fall.

In the end the helicopter looks like it has taken damage and well bits of metal falling off it when actually its just spawning.

thanks for reading and I hope someone has an idea
Cra0kalo
CG Artist/3D Animator
http://cra0kalo.com

Lead of Operation Reaper
http://projectreaper.com

Lead of the "Dark Alley" Project
http://alleyproject.net
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Re: LUA - Helicopter crash help!

Postby WhiteDevil on Tue May 10, 2011 12:05 pm

cya tomorrow in facepunch lol
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Re: LUA - Helicopter crash help!

Postby cra0kalo on Tue May 10, 2011 11:00 pm

WhiteDevil wrote:cya tomorrow in facepunch lol


yea :cry:
Cra0kalo
CG Artist/3D Animator
http://cra0kalo.com

Lead of Operation Reaper
http://projectreaper.com

Lead of the "Dark Alley" Project
http://alleyproject.net
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cra0kalo
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Joined: Thu Apr 28, 2011 2:35 am

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