Ok, I have a few questions.
1. How come my startup music isn't playing? I've set it to 44100khz and it's located within sound/ui of my mod.
In the valve.rc file this is my code for the music:
// Game Menu Music Theme
play \sound\ui\Menumusic1.wav
That's the name that I have saved it as, so theres no spelling differences with the code and the file itself.
2. I've changed the text of the title of the menu to a custom font. But how do I change the buttons? (Play, load, quit etc,)
3. My refract texture comes up as the original normal map texture ingame.
The code for the texture is:
"Refract"
{
"$basetexture" "Glass/Customglassrefract001"
"$surfaceprop" "Glass"
"$refracttint" "[.9 .9 1]"
"$refractamount" ".8"
"$envmap" "env_cubemap"
"$envmaptint" "[.6 .6 .85]"
}
My question is, how can I make it clear? I followed a tutorial and it didn't work out as it should.


