

my blend .vmts look like this:
- Code: Select all
"LightmappedGeneric"
{
"$basetexture2" "l4d_beach/cust_deadgrass"
"$basetexture" "l4d_beach/cust_soil"
"$surfaceprop2" "Grass"
"$surfaceprop" "Dirt"
}
and
"LightmappedGeneric"
{
"$basetexture" "l4d_beach/cust_cliff_01"
"$basetexture2" "l4d_beach/cust_deadgrass"
"$surfaceprop" "Rock"
"$surfaceprop2" "grass"
}
This is in L4D btw, does the grass surfaceprop just not work?
Thanks for your time.

