Hey everyone!
I'm looking for the exact file directory(/ies) to the .vmt file(s) (if any) which Half-Life 2's suit zoom references to for it's reticule overlay, does anyone know where I might find them? So far I've been able to hide the vignette of Half-Life 2's zoom by editing "zoom.vmt" in materials/vgui by making it reference to a transparent .vtf file I created.
This is a step in the right direction, but is not the desired result, as the end goal is to have the reticule invisible while the vignette is preserved.
To those who don't know where these files might be found, would anyone of you know how I might potentially backtrace through the engine or otherwise to find them? So far my only methods of search have been to open some of Source's shared material caches and search through there.
If anyone is unclear exactly as to what I am asking, or I have left out an important detail, don't be afraid to speak up!
Thanks for reading!