Black sprites?

Got problems with your models? Struggling with textures? Get help with your custom assets.

Black sprites?

Postby Hydrophobe on Wed Feb 01, 2012 11:26 pm

Would it be possible for me to create an animated sprite that appears black? Or rather a shade of gray? Whenever I try to make anything like this it makes it all transparent because black is rendered transparent regardless of the fact that the texture has an alpha channel. I'm trying to make an explosion-like burst of smoke.
-Spongebob what are these visleaves doing here? You said you were gonna optimize 'em!
-But I am optimizing leaves.
-But they're still all over the map.
-Sandy I can't optimize any faster these are BIG visleaves... and they keep breaking into more leaves!
User avatar
Hydrophobe
Been Here A While
Been Here A While
 
Joined: Wed Mar 29, 2006 11:35 pm
Location: East Lansing, MI

Re: Black sprites?

Postby MayheM on Thu Feb 02, 2012 12:54 am

Why not use the particle editor and make what you want in that. it should be easy enough to edit an existing particle.
Image
User avatar
MayheM
Veteran
Veteran
 
Joined: Tue Oct 16, 2007 7:46 pm
Location: Lancaster SC

Re: Black sprites?

Postby Kremator on Thu Feb 02, 2012 8:03 pm

Use $translucent instead of $additive - and yes, do it with a particle editor.
User avatar
Kremator
Sir Post-a-lot
Sir Post-a-lot
 
Joined: Mon Jan 03, 2005 8:50 am
Location: the alarums of war

Re: Black sprites?

Postby cra0kalo on Fri Feb 03, 2012 9:54 pm

.pcf files are the way to go :)

then just use a

Code: Select all
info_particle_system


or
Code: Select all
AE_CL_CREATE_PARTICLE_EFFECT


in qc code
Cra0kalo
CG Artist/3D Animator
http://cra0kalo.com

Lead of Operation Reaper
http://projectreaper.com

Lead of the "Dark Alley" Project
http://alleyproject.net
User avatar
cra0kalo
Regular
Regular
 
Joined: Thu Apr 28, 2011 2:35 am

Return to Custom Asset Help

Who is online

Users browsing this forum: Google [Bot]