Modifying HL2 Weapon Models/Characters

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Modifying HL2 Weapon Models/Characters

Postby stukabomber44 on Fri Mar 02, 2012 9:17 am

Hey everyone,

I have been modeling for quite some time, that is basic props and what not. However, I have been wanting to move into weapon/character creation for quite some time.

I looked for any relevant tutorials that have been recently created, but found nothing that actually worked since they used 3ds Max 2008, or were released 3 or 4 yeas ago which is no longer relevant due to many changes in the way the modeling programs work. (At least for now because I haven't had any luck)

Ultimately I would like to be shown how to take a decompiled weapon (I know how to decompile the weapons but just be sure I'm doing it the right way) and put it into Maya or 3ds Max, modify it, recompile it, put it in HL2 and see it come to life.

Can anyone recommend tutorials they know work, or would anyone be willing to take me under their wing and show me how to do this??

Thanks for reading!

Sb44
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Re: Modifying HL2 Weapon Models/Characters

Postby cra0kalo on Fri Mar 02, 2012 9:47 pm

A simple YouTube search will bring up some good tutorials :) start there

Also yes the NOESIS tutorials are a bit outdated but following the same concept will still get you the results. Finally I employ you to check out the tutorial posts found here
viewforum.php?f=11
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Re: Modifying HL2 Weapon Models/Characters

Postby stukabomber44 on Fri Mar 02, 2012 10:34 pm

Can you recommend a reliable youtube video you or would use to show how it is done??

I'll check out the Noesis tutorials and see if I can grab something. Thanks for showing the tutorial forum - I'll def use that.
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Re: Modifying HL2 Weapon Models/Characters

Postby Stormy on Sat Mar 24, 2012 8:09 pm

I did this to help a dude who was trying to modify the crowbar a few nights ago. It's blender (and a little bit muddled), but the concepts are the same. It's painfully easy to modify the crowbar to any other inanimate object, so it's a good place to start.
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