- Code: Select all
$modelname "models/mehis/metaldoor/door01.mdl"
$cdmaterials "models/mehis/metaldoor/"
$scale 1.0
$body studio "door_ref.smd"
$sequence idle_close "door_close_idle.smd" loop fps 1
$sequence idle_open "door_open_idle.smd" loop fps 1
$sequence open "door_open_anim.smd" loop fps 60
$sequence close "door_close_anim.smd" loop fps 60
$collisionmodel "door_ref.smd" {
$mass 10
$concave
}
Everything else works perfectly except the animations. They appear to be reference and not moving at all. Also I would like to know does the model's hitboxes actually change during these animations. Do I have to use QC command to change them? Also, don't say anything about that collision model being ref. The model itself is so simple.
Compile log doesn't have any special errors either. I'm 100% I exported these animations as animations, not reference.
Dev wiki didn't really help since it's full of crap...