by Epifire on Mon May 28, 2012 7:02 am
See we had been mapping for some time using 2009 version of Hammer and then opening the map in the 2007 version (under the mod) to compile it. This was done to avoid the black grids, and interface glitches involved with building under the stock version of 2007.
So now that we took the time to get it working under the actual mod that left us here with the lack of EP 2 content. We got everything else working otherwise, which from my knowledge just had to have some resolved paths in the gameinfo.txt as well as the fgd. Just getting this to work as it should would take care of a lot of workarounds we currently have been dealing with, and would also speed things up a lot.