I've got a couple of questions and I thought I would ask the repository of all Half Life 2 knowledge, the Gentlemen of Interlopers. If these topics have been covered elsewhere I apologise in advance.
Basically I'm heading up development on a mod based in Source 2007, and I'm wanting to update the graphics as much as I can. My main forte is modeling so that what I'm concentrating on for the moment. Specifically I've been plugging away on environmental models, trees, bushes etc.
Now the question. I want to be able to have trees swaying in a breeze. Nothing extreme since this is a multiplayer mod but some movement would be good. Now is this something that has to be animated, and if so would that involve bones? Or could I use a env_wind modifier in hammer?
Related to this is getting the detail sprites to move as well, to simulate wind blowing through grass. Any ideas on how that is done?
Thanks in advance.