Make certain parts of a texture glow?
I have been working on a map with a few custom textures, and I want to make a texture $selfillum, but only it self-illuminates the whole texture, so I was wondering if there would be a way to self illuminate specific parts of the texture? I haven't been able to find a specific tutorial on how to do it.
Here is an example, I would like to light up the just the Cyan Parts, can anyone explain to me the process?

Here is an example, I would like to light up the just the Cyan Parts, can anyone explain to me the process?

