It is currently Fri Mar 29, 2024 7:30 am
Meotwister wrote:ok I've spent all of today trying to get my .qc compiler working and finally got it working when I got this plugin for 3dsmax called HL2 Tools.
So the .smds are compiled into the .vtx etc. and now I put them under counter-strike and half-life 2 deathmatch. I also compile the skin and put it where it needs to be.
I open hammer and put a static prop down of the fan model I made.
I find that when I make the static prop the fan the box for the static prop blows up to like 199988x199988 on the hammer grid (really f***ing huge) and the model doesn't even show up.
What is going on?
Meotwister wrote:yes, I have bones on it. Just basic ones.
RabidMonkey wrote:Is it in smoothing group 1? An editable mesh?
If your model is like gigantic but working, fool around with the scale parameter on the qc file.
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