Jest@ wrote:if you wanna keep widespread high-quality playability, knock down the polys.
That's just the point - I don't. It's supposed to be a custom model of higher quality than the defaults - hence higher texture res and PC. HENCE WHY IT ISNT DEFAULT. People have the option of not using it, so it doesn't *have* to be compatible with cheapskate PC's.
And if you delete the backfaces which you don't see ingame (like all the valve default models) it will drop to a comparable poly count. However, I haven't done the animations for this yet, so I havent deleted half the fricking model incase you can see the holes during the anims.
To recap : once i've finished the anims, ill delete the backfaces and it will drop to a comparable PC. no need to criticise the PC when It hasn't been fully optimised .