I am using Cannonfodde's studio compiler to compile a knife for CSS. I thought $bbox was only for HL. Since this compiler does not seem to work or if someone cant help me out, can I have a name of a good compiler for HL2??
I am using the default animations for the knife. Question: does the bone v_weapon.knife_parent need to be connected to something? I am talking about in milkshape. I also never got a map so I never unwrapped the file at. I have been making models but I never compiled them because none looked that decent but I finally came around and tried to compile some but I have the same prob.
.QC FILE:
$cd "C:\Documents and Settings\Owner\Desktop\skinning and stuff\Knife\smds"
$modelname "weapons\v_knife_t.mdl"
$model "studio" "knife_t_reference.smd"
$model "hands" "hands_reference.smd"
$cdmaterials "models\weapons\v_models\knife_t\"
$cdmaterials "models\weapons\v_models\hands\"
$origin 0 0 0
$hboxset "default"
$hbox 0 "v_weapon.knife_Parent" 0.000 -5.565 0.000 4.771 0.000 3.605
$hbox 0 "v_weapon.Hands_parent" -4.654 -1.415 0.000 6.834 1.302 6.902
$hbox 0 "v_weapon.Left_Arm" -0.319 -1.833 -1.434 8.563 1.491 1.708
$hbox 0 "v_weapon.Left_Hand" -0.998 -1.856 -1.460 3.655 1.901 1.020
$hbox 0 "v_weapon.Left_Thumb01" -0.038 -0.957 -1.026 2.195 0.816 0.689
$hbox 0 "v_weapon.Left_Thumb_02" -0.557 -0.812 -0.925 1.705 0.536 0.541
$hbox 0 "v_weapon.Left_Pinky01" -0.563 -0.567 -0.680 1.253 1.426 0.518
$hbox 0 "v_weapon.Left_Ring01" -0.051 -0.398 -0.616 1.498 0.636 0.413
$hbox 0 "v_weapon.L_wrist_helper" -0.805 -6.918 -1.161 1.745 0.000 2.128
$hbox 0 "v_weapon.Right_Arm" -0.402 -1.437 -1.576 8.544 1.387 1.609
$hbox 0 "v_weapon.Right_Hand" -0.402 -1.775 -1.494 3.638 1.715 0.913
$hbox 0 "v_weapon.Right_Thumb01" -0.867 -1.013 -1.300 2.356 1.051 0.852
$hbox 0 "v_weapon.Right_Thumb02" -1.285 -0.580 -0.979 1.751 0.994 0.680
$hbox 0 "v_weapon.Right_Middle01" -0.061 -0.689 -0.475 1.376 0.379 0.545
$hbox 0 "v_weapon.Right_Ring01" -0.256 -0.648 -0.542 1.312 0.423 0.473
$hbox 0 "v_weapon.Right_Pinky01" -0.456 -1.085 -0.539 1.124 0.488 0.691
$hbox 0 "v_weapon.R_wrist_helper" -1.175 -7.124 -1.587 1.829 0.933 2.029
// Model uses material "knife_t.vmt"
// Model uses material "v_hands.vmt"
$surfaceprop "default"
$illumposition 8.418 -2.675 -4.874
$sequence idle "idle" ACT_VM_IDLE 1 fps 12.00
$sequence draw "draw" ACT_VM_DRAW 1 fps 45.00
$sequence stab "stab" ACT_VM_HITCENTER 1 fps 35.00
$sequence stab_miss "stab_miss" ACT_VM_MISSCENTER 1 fps 40.00
$sequence midslash1 "midslash1" ACT_VM_HITCENTER 1 fps 55.00
$sequence midslash2 "midslash2" ACT_VM_HITCENTER 1 fps 55.00
Thank you for trying to help me.