Custom Mapping Tools

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Re: Custom Mapping Tools

Postby SotaPoika on Sun Feb 19, 2012 8:06 pm

Gary wrote:
ScarT wrote:I know Valve will shut down your Steam account for touching the code.


There must be something in there they really don't want us touching.


Or maybe by touching, the code itself bans your account? And Valve will be quoting certain TF2 character: "And that's what you get for touching that!"
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Re: Custom Mapping Tools

Postby ScarT on Sun Feb 19, 2012 8:24 pm

SotaPoika wrote:Or maybe by touching, the code itself bans your account? And Valve will be quoting certain TF2 character: "And that's what you get for touching that!"

No, there's nothing in the code that would do that. There's a couple of addresses to Valve servers that you (probably) only could learn from the code, and it pings those. Other than that, no.
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Re: Custom Mapping Tools

Postby DeathByNukes on Sun Feb 19, 2012 8:39 pm

LordDz wrote:The easiest way to find out would probably be to send them an email.
If they think it's ok then no harm is done, otherwise just use it for yourself and don't release it?

No reply. Been about 20 days since I asked.

Edit:
By the way, if anyone else has the source you can fix it for yourself by altering the functions polyMake() in worldcraft_mathlib.cpp and MakeArc() in CreateArch.cpp. Find where it runs some numbers through the rint() function and change it so they don't.
Last edited by DeathByNukes on Sun Feb 19, 2012 8:52 pm, edited 1 time in total.
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Re: Custom Mapping Tools

Postby ScarT on Sun Feb 19, 2012 8:44 pm

Don't expect a reply, really. They won't answer any questions regarding the leaked code.
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