Revelations 2012 - A Dark Artz Disaster

Discuss the industry, development techniques and other general topics

Re: Revelations 2012 - A Dark Artz Disaster

Postby srredfire on Wed Apr 25, 2012 5:13 am

I really want to thank Joe for giving me a key for this wonderful game. It will provide endless hours of entertainment and will surely win numerous game of the year awards.
srredfire
Veteran
Veteran
 
Joined: Sat Jul 22, 2006 10:44 pm

Re: Revelations 2012 - A Dark Artz Disaster

Postby Ark11 on Wed Apr 25, 2012 5:35 am

srredfire wrote:I really want to thank Joe for giving me a key for this wonderful game. It will provide endless hours of entertainment and will surely win numerous game of the year awards.

I cannot describe in words how jealous I am of you.
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: Revelations 2012 - A Dark Artz Disaster

Postby theCommie on Wed Apr 25, 2012 5:59 am

So, how the fuck does Steam accept this shovelware? There's gotta be some loophole; like, as long as the game in question has a video that the lazy decision committee can play in the background and listen if there are sound effects and moving pictures, it's in.
User avatar
theCommie
Pheropod
Pheropod
 
Joined: Thu Oct 20, 2005 12:11 am

Re: Revelations 2012 - A Dark Artz Disaster

Postby Armageddon on Wed Apr 25, 2012 6:54 am

I'm fairly sure steam accepts almost any game that has a review quote and trailer.

This is going to sell for two days straight simply because some big reviewer somewhere is going to say that it's so bad it's good. And because Source.
User avatar
Armageddon
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Sun Dec 14, 2008 5:53 am

Re: Revelations 2012 - A Dark Artz Disaster

Postby Ark11 on Wed Apr 25, 2012 7:05 am

Yeah, some games sell well just because of how bad they are. Man Vs. Wild the game and Bigs Rigs Over the Road Racing are perfect examples of this.
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: Revelations 2012 - A Dark Artz Disaster

Postby Saxon on Wed Apr 25, 2012 9:08 am

I thought I'd seen bad mapping. Apparently not.

How can this be on sale? Judging from the screenshots all they must have done is work the Alien Swarm code into first person.
Saxon
1337 p0st3r
1337 p0st3r
 
Joined: Sun Oct 19, 2008 10:12 am

Re: Revelations 2012 - A Dark Artz Disaster

Postby srredfire on Wed Apr 25, 2012 9:24 am

Saxon wrote:I thought I'd seen bad mapping. Apparently not.

How can this be on sale? Judging from the screenshots all they must have done is work the Alien Swarm code into first person.


It's just L4D2 reskinned.
srredfire
Veteran
Veteran
 
Joined: Sat Jul 22, 2006 10:44 pm

Re: Revelations 2012 - A Dark Artz Disaster

Postby Major Banter on Wed Apr 25, 2012 11:43 am

I know we can be extremely elitist at lopers but Christ almighty.

If the apocalypse is going to look this awful, I'd jump in front of a bus tomorrow.
Last edited by Major Banter on Wed Apr 25, 2012 12:18 pm, edited 1 time in total.
ImageImageImage
Major Banter
Veteran
Veteran
 
Joined: Tue Apr 01, 2008 10:52 pm
Location: UK

Re: Revelations 2012 - A Dark Artz Disaster

Postby Saxon on Wed Apr 25, 2012 12:07 pm

Major Banter wrote:I know we can be extremely elitist at lopers but Christ almighty.

If the apocalypse is going to look this awful, I'd to jump jump in front of a bus tomorrow.

Elitism is one thing, this "game" just looks awful. It looks like a bad mod which most people would pass by, the bone of contention is that the developers are making money from such bad work.

I can think of plenty of mods which deserved to go retail, but A2012 feels like a kick in the balls to people who actually put effort into their work.
Saxon
1337 p0st3r
1337 p0st3r
 
Joined: Sun Oct 19, 2008 10:12 am

Re: Revelations 2012 - A Dark Artz Disaster

Postby source-maps on Wed Apr 25, 2012 12:08 pm

so it invited ANYONE on your friends list? that's why I got an invite from ad_hominem the other day ^^

but yeah.. I used to be an avid l4d2 player.. and this seriously is a complete shitty rip off XD
I mean.. I think they used the character rigs.. that phat ass picture schoft took was definitely rochelles rig
and the enemies use the common infected rig with the same animations for attacking you etc

I feel like Valve shouldn't allow these sorts of games to be on steam or even go retail on their engine
User avatar
source-maps
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Feb 09, 2007 7:50 pm
Location: The Netherlands

Re: Revelations 2012 - A Dark Artz Disaster

Postby srredfire on Wed Apr 25, 2012 1:46 pm

I'm trying to play it but it keeps crashing for me. I was speaking to Ad and he said gameplay wise it isn't BAD because it's just L4D2, but graphically wise it's a mess.

Also I'm pretty sure if you have the cash, they'll sell you the engine. They aren't going to turn down money. Besides, they make a profit regardless, it's the developer which is going to lose money for buying the license and releasing a game that won't sell.
srredfire
Veteran
Veteran
 
Joined: Sat Jul 22, 2006 10:44 pm

Re: Revelations 2012 - A Dark Artz Disaster

Postby LesterMDK on Wed Apr 25, 2012 2:36 pm

I just kinda feel sorry for these guys you know? I don't think they knew what they were getting into.
User avatar
LesterMDK
Member
Member
 
Joined: Sun Oct 24, 2010 9:44 am

Re: Revelations 2012 - A Dark Artz Disaster

Postby kkirspel on Wed Apr 25, 2012 2:56 pm

Hollow wrote:Ok, a bit of an update. I bothered to look a little deeper and the team is mainly a family business, all of them had previous jobs in completely unrelated fields, apart from Doug Hoogland, who is apparently TopHatWaffle?! (0_o)

wtf...... Tophat really? he's pretty good mapper, I go to his site for tuts every now and then.
How did he get himself into this...?
The inspiration as to why I'm here: Adam Foster; Minerva. Great job man.
User avatar
kkirspel
Pheropod
Pheropod
 
Joined: Wed Dec 03, 2008 6:34 pm
Location: Columbus, GA, USA

Re: Revelations 2012 - A Dark Artz Disaster

Postby Jordash on Wed Apr 25, 2012 3:01 pm

I wonder if there is some clause about buying then engine and getting the game on steam, I can't image someone spending all that money for the engine then being turned down after they've finished, but the blatant ripped L4D content and friend list spamming surely violates some agreement within the engine license.
User avatar
Jordash
Been Here A While
Been Here A While
 
Joined: Mon Sep 21, 2009 10:36 am
Location: Perth, Australia

Re: Revelations 2012 - A Dark Artz Disaster

Postby Hollow on Wed Apr 25, 2012 3:06 pm

Yeah that's why I was pretty surprised. He is indeed a good mapper, and provides a decent resource of tutorials to the community...unless, and its very unlikely, but they happen to share the same name. Who knows.
User avatar
Hollow
Ubisoft/Monothetic
 
Joined: Thu Aug 14, 2008 12:38 pm
Location: London, UK
PreviousNext

Return to Game Development

Who is online

Users browsing this forum: No registered users

cron