Interlopers Particle Effect Thread

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Re: Interlopers Particle Effect Thread

Postby Zipfinator on Mon Jun 16, 2008 6:12 pm

Anyone have any idea how to make it so the particles die after a certain amount of time or after a certain distance? I've tried about 50 different things over the last 2 hours and it just fucks it up :(
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Re: Interlopers Particle Effect Thread

Postby NightWolf on Mon Jun 16, 2008 6:53 pm

Try adding a particle fade and decay, I cant remember which menu its under though.

Also I created a snow effect, the fog is off though, I cant seem to get the fog to rotate?!

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Re: Interlopers Particle Effect Thread

Postby ad_hominem on Mon Jun 16, 2008 6:55 pm

Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!
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Re: Interlopers Particle Effect Thread

Postby NightWolf on Mon Jun 16, 2008 7:05 pm

ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!


Yeah it's a bit buggy, probably because I set the particle to not go through solid objects, they only seem to freak out when they hit a wall.
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Re: Interlopers Particle Effect Thread

Postby Zipfinator on Mon Jun 16, 2008 7:09 pm

NightWolf wrote:
ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!


Yeah it's a bit buggy, probably because I set the particle to not go through solid objects, they only seem to freak out when they hit a wall.


Nice! I made a snow effect too, I'll show it once I find out how to get these things in game... I also made a plasmacore thingy that I'll show.

And I tried a fade and decay, I've tried all of those, cull random and about 3 others... None of them have worked.
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Re: Interlopers Particle Effect Thread

Postby NightWolf on Mon Jun 16, 2008 7:15 pm

Zipfinator wrote:
NightWolf wrote:
ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!


Yeah it's a bit buggy, probably because I set the particle to not go through solid objects, they only seem to freak out when they hit a wall.


Nice! I made a snow effect too, I'll show it once I find out how to get these things in game... I also made a plasmacore thingy that I'll show.

And I tried a fade and decay, I've tried all of those, cull random and about 3 others... None of them have worked.


Yeah I found out that fading something is very difficult when having it fade in, but there are fade in/out options for every parameter you can add, its confusing.
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Re: Interlopers Particle Effect Thread

Postby ghost12332 on Mon Jun 16, 2008 7:28 pm

no00dylan wrote:No problem, thank you for thanking me, that was a nice "thank you"





WHERES MAH MONY?! :x


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Re: Interlopers Particle Effect Thread

Postby dissonance on Mon Jun 16, 2008 7:30 pm

ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!
Actually, I've seen snow going sideways plenty of times. It's pretty light, and is easily effected by the wind. I think NightWolf's was one of the best looking simulations of snow i've seen yet in Source.
i had fun once, and it was awful.
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Re: Interlopers Particle Effect Thread

Postby ad_hominem on Mon Jun 16, 2008 7:53 pm

dissonance wrote:
ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!
Actually, I've seen snow going sideways plenty of times. It's pretty light, and is easily effected by the wind. I think NightWolf's was one of the best looking simulations of snow i've seen yet in Source.


Yeah, but generally not just one or two flakes out of hundreds...
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Re: Interlopers Particle Effect Thread

Postby ghost12332 on Mon Jun 16, 2008 8:13 pm

For all of you who are having problems with lifetime and such, use the the lifetime options in Initializers, but then you HAVE to have LifeTime Decay in Operators for it to work.
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Re: Interlopers Particle Effect Thread

Postby ghost12332 on Mon Jun 16, 2008 8:38 pm

First off, I am hereby claiming the patent of my Teleporter/Plasma Core effect.

2nd. I place the particle file in the team fortress 2/tf/particle folder right? Cause its not working ingame. And I copeied+pasted the file name.... I just get an error in console...
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Re: Interlopers Particle Effect Thread

Postby no00dylan on Mon Jun 16, 2008 8:59 pm

ghost12332 wrote:
no00dylan wrote:No problem, thank you for thanking me, that was a nice "thank you"





WHERES MAH MONY?! :x


Oh god of Particle Editor, have my babiesz!


Afraid not.
(too many aleardy :) )
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Re: Interlopers Particle Effect Thread

Postby stoopdapoop on Mon Jun 16, 2008 9:09 pm

wow, if anyone figures out how to get the render ropes to work let me know, it appears the have to be constrained, but beyond that I'm confuzzled.
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Re: Interlopers Particle Effect Thread

Postby Zipfinator on Mon Jun 16, 2008 9:12 pm

ghost12332 wrote:First off, I am hereby claiming the patent of my Teleporter/Plasma Core effect.

2nd. I place the particle file in the team fortress 2/tf/particle folder right? Cause its not working ingame. And I copeied+pasted the file name.... I just get an error in console...


I MADE A PLASMAS CORE TOO!!! It's more just a blob of blue matter though... I can't get it in game either! We need to fix this.
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Re: Interlopers Particle Effect Thread

Postby dissonance on Mon Jun 16, 2008 9:13 pm

ad_hominem wrote:
dissonance wrote:
ad_hominem wrote:Wow, it's not often you see bits of snow quickly flying horizontally/vertically upwards...

Looks nice other than that!
Actually, I've seen snow going sideways plenty of times. It's pretty light, and is easily effected by the wind. I think NightWolf's was one of the best looking simulations of snow i've seen yet in Source.
Yeah, but generally not just one or two flakes out of hundreds...
Hmm, true.
i had fun once, and it was awful.
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