by Saxon on Thu Oct 07, 2010 10:27 am
Bit of a bump here, I've been getting the error message "Can't load skybox file... to build the default cubemap!" when I try and compile a map with your skyboxes. I know this is due to the skyboxes using different texture sizes for each texture, I was wondering if anyone knew of a way around this?
I've been able to temporarily solve the issue by making placeholder default cubemap files, but Steam keeps deleting those placeholder files :/
Could there be a simple solution like placing a cubemap in the 3D skybox or something?