Version 1.5 released 06-18-2011
• Changed some of the core directories Wall Worm functions are located in. The materials class and some common functions shared between different Wall Worm tools have now been moved to a folder called common in the WallWorm.com directory.
•
Added Quick Hull to generate convex collision hulls from the WWMT model. Feature is
dependant on compatible version of Convexity being installed.*
•
Added Advanced Hull to generate convex collision hulls. Feature is
dependant on compatible version of Convexity being installed.*
• Updated
Material Library Generator to Version 1.2:
◦ Added Folder Filters
◦ Added File Filters
◦ Added Spcular Support
◦ Added option to make multiple libraries or single library
◦ Added directory save function to remember working directory of raw materials
• Fixed bug where an exception would happen if you delete a collision hull object and then click the Select Collision Hulls button.
• Removed the branch in the code for exporting models in 3ds Max 2012 that was required when 3ds Max 2012 was first launched due to a MAXScript bug in 3ds 2012. That bug was fixed with the first Hotfix for 2012; you must make sure to install the hotfix or WWMT will not work properly in 2012 with this version of WWMT.
• Fixed bug where the VTF Export would pop up a second (redundant) window when compiling materials in 3ds Max 2012.
*At the time of this release, the new Collision Hull functions are not yet publicly available. Maple 3D has provided me with the functions to integrate into WWMT; it will be available to owners of Convexity in the near future.
I will be making some new videos soon to show off the new hull tools; also some videos demonstrating how to do some of the things that people ask me the most.