Ahoyhoy, got a little problem that I'm stuck with.
As the title says, my models are not behaving properly when it comes to casting shadows; either it casts a single solid shadow (as if the object was completely solid with no gaps) or it casts no shadow whatsoever. I haven't set Disable Shadows in the entity properties to yes, so that is ruled out. I have also compared the vmt to other vmts I have for other models that work correctly and there doesn't seem to be anything there that could be causing the problem.
I have noticed that it casts dynamic shadows perfectly fine (torch shadows etc), it just seems to be static lighting that it is playing up with. Has anybody else come across this problem before?
Thanks,
Wrangler249.