
However, as given by the empty neck, I'm having an EXTREMELY difficult time modeling the head. I have a generic human head that I'm going to base it off of, I just don't know where to start. Should I subdivide and sculpt it from a cube? Or sense I have a neck area defined already, would it be a better idea to draw polygons? I just don't know :/
How do you guys do it?


its still missing ears and such i became a bit demotivated with this one i think i spended only a few hours on it so if i did take some more time it could be better when i start all over again 

