- Code: Select all
Refract
{
$normalmap "smurft/goggleglass"
$dudvmap "smurft/goggleglass"
$refracttint "[1 1 1]"
$refractamount .05
}
And this
- Code: Select all
Unlitgeneric
{
$basetexture "smurft/goggles"
$translucent 1
}
Both to be on the players screen at the same time. I am open to any workaround including some sort of vmt reconfiguration. Thanks for any help.





