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$cd "C:\Program Files\Steam\steamapps\sourcemods\realdeal\models\weapons\crowbar\viewmodel2"
$modelname "Weapons/v_crowbar.mdl"
$model "studio" "bat_reference.smd"
$cdmaterials "models\Weapons\V_hand\"
$cdmaterials "models\Weapons\baseball_bat\"
$hboxset "default"
$hbox 0 "ValveBiped.Bip01_Spine4" 0.000 0.000 -1.938 2.033 1.001 0.000
$hbox 0 "ValveBiped.Bip01_R_UpperArm" -1.763 -2.283 -2.700 11.693 4.552 3.363
$hbox 0 "ValveBiped.Bip01_R_Forearm" -1.958 -3.135 -2.804 11.482 2.550 3.047
$hbox 0 "ValveBiped.Bip01_R_Hand" 0.000 -3.141 -28.731 7.028 0.794 5.355
$hbox 0 "ValveBiped.HandControlRotR" 0.000 -1.935 -15.150 11.123 0.000 0.000
$attachment "0" "ValveBiped.Tip" 0.00 0.00 0.00 rotate -0.00 -0.00 0.00
$surfaceprop "default"
$illumposition 25.227 -9.383 -9.078
$sequence idle01 "idle01" loop ACT_VM_IDLE 1 fps 30.00 rotate -90
$sequence draw "draw" ACT_VM_DRAW 1 fps 30.00 rotate -90
$sequence misscenter1 "misscenter1" ACT_VM_MISSCENTER 1 fps 30.00 rotate -90
$sequence misscenter2 "misscenter2" ACT_VM_MISSCENTER 1 fps 30.00 rotate -90
$sequence hitcenter1 "hitcenter1" ACT_VM_HITCENTER 1 fps 30.00 rotate -90
$sequence hitcenter2 "hitcenter2" ACT_VM_HITCENTER 1 fps 30.00 rotate -90
$sequence hitcenter3 "hitcenter3" ACT_VM_HITCENTER 1 fps 30.00 rotate -90
$sequence hitkill1 "hitkill1" ACT_VM_HITKILL 1 fps 30.00 rotate -90
$sequence holster "holster" ACT_VM_HOLSTER 1 fps 30.00 rotate -90$modelname "crowbar\viewmodel2\v_crowbar"
$scale 1.00
$origin 0 0 68
$cdmaterials "models"
$body "Body" "bat_reference.smd"
$sequence "ACT_VM_IDLE 1" "C:\Program Files\Steam\steamapps\sourcemods\realdeal\models\weapons\crowbar\viewmodel2\idle01.smd" fps 30.000 loop rotate -90
$surfaceprop "metal"
$collisionmodel "C:\Program Files\Steam\steamapps\sourcemods\realdeal\models\weapons\crowbar\viewmodel2\bat_reference.smd" {
$concave
$mass 100.000
}




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