
It's an old texture of mine, but either way you know what I can do up to this point. Say if I wanted to give those darker lines (other wise the door seams) depth by means of bump-mapping, how would I do that? Now I have looked into what is behind bump-mapping, but I got no idea on how to create a bump-mapped texture.
If any one is willing to give examples, feel free to create spin offs from the texture I got up there. I am not using it in anything so I could care less if any one edited it.
The order I would like to proceed is this. Find out how to add reflection, glowing, bump and anything else that a common texture artist would know. That and lastly incorporating the final version of the texture into our common engine, Source.





