I come asking for help! seeing as how this is a Game Art forum I think this is something people here would really benefit from having.
When creating Textures for games you use the offset feature to move the edges of a texture into the centre, with this you can make seamless textures. However one of the drawbacks is the back and forth you have to do just to make sure it all works. a lot of the time you'll have to merge layers then offset, tweak, offset, tweak some more etc
So the idea is to have the ability inside of Photoshop to paint over the edge and have this appear on the other side. while also being able to see what you're doing.
This is something you can do in Painter and Zbrush but not everybody uses / has them tools to be able to take work between.
Heres a mock-up of what I mean:

unfortunately this is not something we can add to Photoshop with plugins so the only way this could be implemented is if Adobe were to see people actually want this. so with that in mind I've posted this on the Adobe Photoshop Requests website.
http://feedback.photoshop.com/photoshop ... ument_idea
Please sign up and voice your opinion on this. its easy to sign up as you only need a username, password and email
This is something that came about over at Polycount but to reach a bigger scope of people I'm posting it here too.
I know some of you guys go between the two sites so hello!
I hope this is the right place to post this, also do you know any other Game art / mapping sites that would also be interested in this.










