
any ideas?
It is currently Fri May 31, 2024 3:00 am



Surfa wrote:I don't see anything wrong please provide more detail and preferably pictures of your low and high poly models and also a picture of your low poly with the normal map applied.




Surfa wrote:Ok I see now the problem is best your smoothing splits aren't the same as your uv-splits. You want to apply these changes and re-bake the normal map.





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