New 3D Skybox functions, Animated Textures... More
New video with latest Wall Worm. Demonstrates various functions of getting 3ds Max scene into Source... as I've devoted most of my time enhancing the level design functions in the last several months.
The sample scene from the video can be downloaded here if you want to use it to learn from (especially functions I sped past or ignored like the refract texture on the model or the WWMT settings for the phys prop). The file is simple and meant merely as a learning aide for WW functions. The file is in 3ds Max 2013 format.
The key features the video demonstrates:
I skipped exporting the models since it's covered in various other WW videos.
Enjoy.
PS. Sorry in advance for offending anyone who gets irritated with me sharing WW/Max/Source news here. I know some people have gotten touchy about it... which I don't exactly understand.
The sample scene from the video can be downloaded here if you want to use it to learn from (especially functions I sped past or ignored like the refract texture on the model or the WWMT settings for the phys prop). The file is simple and meant merely as a learning aide for WW functions. The file is in 3ds Max 2013 format.
The key features the video demonstrates:
- World Brushes
- Brush Textures
- Export 2d Sky texture
- New Quick 3d Skybox functions (no more scaling of 3d Skybox)
- Animated Textures (Image File List)
- Scrolling Textures
- Blend Textures
I skipped exporting the models since it's covered in various other WW videos.
Enjoy.
PS. Sorry in advance for offending anyone who gets irritated with me sharing WW/Max/Source news here. I know some people have gotten touchy about it... which I don't exactly understand.