Correct smoothing?

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Correct smoothing?

Postby marnamai on Thu Mar 14, 2013 9:15 pm

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Re: Correct smoothing?

Postby Armageddon on Fri Mar 15, 2013 1:36 am

Apply one smoothing group, you are now smooth.
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Re: Correct smoothing?

Postby marks on Fri Mar 15, 2013 9:39 am

That looks close enough tbh.
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Re: Correct smoothing?

Postby Shirik on Fri Mar 15, 2013 6:23 pm

Armageddon wrote:Apply one smoothing group, you are now smooth.

What is this (smoothing group)? I use Softimage XSI and i ehh.. just want to know
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Re: Correct smoothing?

Postby Will_B on Fri Mar 15, 2013 9:09 pm

Shirik wrote:
Armageddon wrote:Apply one smoothing group, you are now smooth.

What is this (smoothing group)? I use Softimage XSI and i ehh.. just want to know



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Re: Correct smoothing?

Postby Shirik on Sat Mar 16, 2013 7:36 am

Got it, in softimage it called "Mark Hard Edges" i suppose
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Re: Correct smoothing?

Postby Stormy on Thu Mar 21, 2013 12:33 am

Yeah in blender it is mark sharp edges, also if you're worried about that corner smoothing wrong, get rid of that superfluous loop right next to it. The closer your vertices/loops are, the tighter the highlight on your smoothing will be. Delete that edge loop and your funny corner thing should disappear.
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Re: Correct smoothing?

Postby Xyos212 on Thu Mar 28, 2013 9:48 pm

XSI you use hard edges for everything that is not smooth. Make sure before you export your .smd you Select your model, go to property on top left, and select Geometry Approximation. Turn OFF automatic mode, then export the .smd, otherwise it will mess up the models smoothing and lighting by source.
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