Page 2 of 4

PostPosted: Sun Jan 14, 2007 11:27 pm
by Jest@
just came across this..a compehensive (if probably a bit outdated) tutorial/tools/reference list.

http://www.jaquays.com/gameart/model_resources.html

PostPosted: Tue Apr 24, 2007 5:27 pm
by Dionysos
Found a site with a lot of plane blueprints. There are far too few planes modelled! :P Not really tutorials, but I thought starting a thread for it would be stupid.


http://richard.ferriere.free.fr/3vues/3vues.html

PostPosted: Tue Jun 12, 2007 1:52 am
by ChapStick
http://www.gmodcentral.com/mirror/akg/index(7).htm

The "creating a prop" video tut saved my life.:D
Shows modeling, uv maping, texturing, and exporting.

PostPosted: Fri Jun 15, 2007 3:59 pm
by burninwater
rewKe wrote:Superb collection there, just downloaded the first video from the weapon one and it said the file was corrupt :cry:


a bit of topic here but if ya get one of those ya can always try the video player of this site: http://www.videolan.org/vlc/

anyways nice list and bookmarked it :)

PostPosted: Sun Jul 29, 2007 12:50 am
by marks
updated with one new link, dead links removed.

PostPosted: Thu Dec 20, 2007 4:44 am
by S.W.A.T.Y
thank you dude for the links!

PostPosted: Thu Dec 20, 2007 8:47 am
by RawMeat3000
Even more blueprints here:

http://www.the-blueprints.com/

Very good site.

PostPosted: Wed Jan 02, 2008 9:26 pm
by Aether
I found an incredible weapon modeling tutorial that covers making a handgun model, texturing it, and animating it for use in a source game; I'm about halfway through it and it's fucking incredible, running you through everything. Here are some links:


Part 1:
http://www.moddb.com/downloads/7665/mod ... ck-weapon/

Part 2:
http://www.moddb.com/downloads/7833/cre ... or-source/

Part 3:
http://www.moddb.com/games/61/half-life ... rce-part-3

Highly recommended for anyone looking to learn or brush up on weapons modeling.

Re: Tutorials

PostPosted: Tue Apr 15, 2008 1:53 am
by marks
added:

Recovering Detailed NormalMaps from Photo Textures
The Power of the High Pass Filter
Photoshop Blending modes explained
Creating a Rope Texture
Tiling Complex Patterns

Re: Tutorials

PostPosted: Sat Jul 26, 2008 1:12 pm
by marks
Added:

3DS Max Pelt Mapping

Re: Tutorials

PostPosted: Sun Jul 27, 2008 10:43 pm
by HB_Talon
http://www.hull-breach.com/Talon/temp/n ... iniTut.jpg

A mini tutorial I wrote on creating height based normal maps.

Re: Tutorials

PostPosted: Tue Jul 29, 2008 2:43 pm
by marks
Added ancient-pig's mesh deformation guide

Re: Tutorials

PostPosted: Fri Aug 15, 2008 2:00 am
by marks
Added: Normalmaps for the Technical Game Modeler by Ariel Chai

Re: Tutorials

PostPosted: Fri Aug 15, 2008 2:03 am
by marks
Added: Creating more accurate height-based normalmaps by James O'hare
(image linked from imageshack.us so it doesn't rape your bandwidth)

Re: Tutorials

PostPosted: Fri Sep 05, 2008 11:08 am
by Duke Nukem
huhu. :)

the "iwannamap"-link is down :(

greetz
duke :smt006