Still messing around with concepts and trying things - on the architecture of the main aspect.
It's all very basic and I'm trying to put some stuff together that hits a sweet spot so that I can continue with more essential steps.
Gameplay wise I want to keep it short and simple. Fight through a battlefield and ascend some sort of Combine building all the way to the top. The idea is loosely based on Valve's Air Exchange tower although ofcourse completely different than what they did.
