http://www.hamandjam.org
Due to the current internal beta testing (and the relevant increase in workload) we are in need of additional team members in the following positions:
Weapon & Character Animators
We are in need of animator to help finish off all the weapon model. All weapons for the mod have been modelled and approximately 75% have been animated, we need the remaining 25% doing. We are animating our models before skinning as we can then delete back faces and make the textures use the map better, rather than spending time texturing something that will never be seen.
Applicants must be able to rig the models (a arm rig is provided, but weapons are not rigged/boned).
We would prefer applicants that work in Max as well as applicants with previous Mod Experience and the ability to compile the weapons so they work in game but this is not compulsory.
If you feel up to the task, e-mail:
jobs@hamandjam.org with the subject line of [HaJ] Animator
Programmers
We are looking for experience Source engine programmers to help out the existing coding team and share the load. We currently have 2 coders who can only manage part time work on the mod so we are looking for an extra person to help fill the gaps.
Applicants should have worked on a previous mod or have experience with the Source engine.
If you feel up to the task, e-mail:
jobs@hamandjam.org with the subject line of [HaJ] Coder
Thanks,
