COOKIE MOD.

Discuss modifications and also recruit team members.

Re: COOKIE MOD.

Postby KILLA-COW on Wed May 06, 2009 10:12 am

Right lads it's exam time at the minute for me up until the end of june so I'll probably not be getting much done from now until then but I like the look of everything going on here so keep it up, one thing with the victorian velociraptor he shouldn't be wearing the like jacket just top hat and monocle I think will look best.
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Re: COOKIE MOD.

Postby MuffinKing on Tue May 26, 2009 9:43 pm

Image

discuss
Image

xfire = muffinking :D
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Re: COOKIE MOD.

Postby Surfa on Tue May 26, 2009 9:45 pm

Needs more cookies.
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Re: COOKIE MOD.

Postby jister on Tue May 26, 2009 9:45 pm

wow awesome painting!
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Re: COOKIE MOD.

Postby source-maps on Tue May 26, 2009 9:48 pm

rooster-zebra stole sandwich!
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Re: COOKIE MOD.

Postby Corigami on Fri May 29, 2009 9:18 pm

SHOULD NOT HAVE POSTED WHILE TAKING SEDATIVES MY BAD
Last edited by Corigami on Sat May 30, 2009 3:58 am, edited 1 time in total.
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Re: COOKIE MOD.

Postby Dr. Delta on Fri May 29, 2009 9:23 pm

Corigami wrote:
MuffinKing wrote:Image

discuss

i laughed for like 5 miiiiiiiiiinujtes but i think it has siomething to do with me having taken 10mg jof valium and nowi am falling over stuff in my house and talking to myself

i wonder what it's like toplay tf2 when ium like this


[sarcasm] I wonder how it's like to make all kinds of typing errors and such. [/sarcasm]
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Re: COOKIE MOD.

Postby jister on Tue Jun 16, 2009 2:18 pm

whatever happend to...

hey delta lets finish that cookie machine asap...
then i'm still waiting for the right milkgun files... i think...

killa pm me with a to do list, i'll see what i can finish up.
a mod like this shouldn't take 3 years or more to release a beta...
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Re: COOKIE MOD.

Postby KILLA-COW on Tue Jun 16, 2009 2:28 pm

Jis start making some level stuff. Maybe have a go at some victorian buildings if you fancy doing that, just look at the different levels and see which style you fancy.

People start uploading your unfinished never-to-be-used again maps ready for the big amalgamation map, I reckon will be one of the best maps EVER!
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Re: COOKIE MOD.

Postby source-maps on Tue Jun 16, 2009 2:34 pm

hey killa, im slowly working on a bus model. still need one?
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Re: COOKIE MOD.

Postby KILLA-COW on Tue Jun 16, 2009 3:56 pm

Yes! Definatley still need one of those! Like a stagecoach english one yeah? That kind of thing. The standard bus lol, but not too Americanized. I can probablyyyy take a bash at texturing too to be honest, if you send me the relevant things and tell me what has to be done etc. Think I should be able to texture.

Cheers mate, much appreciated.
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Re: COOKIE MOD.

Postby source-maps on Tue Jun 16, 2009 5:16 pm

this is what you mean?

im modeling a bus from a tutorial now, its kinda different

if you need that stagecoach bus ill be happy to model that once I finished that tutorial.
one thing though, do I need to model the inside to?
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Re: COOKIE MOD.

Postby KILLA-COW on Tue Jun 16, 2009 5:51 pm

Image

Image

Image

Image

Like those that kind of shape. To be honest that one from the tutorial isn't really the kind of thing.... Yeah interior too, I mean basically it's for the very opening of the mod so I want it to look pretty good.

If anyone wants to take a good old bash at it I'd be very grateful????
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Re: COOKIE MOD.

Postby source-maps on Tue Jun 16, 2009 6:05 pm

ill do it killa, and ill texture it myself :)
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Re: COOKIE MOD.

Postby jister on Tue Jun 16, 2009 6:24 pm

KILLA-COW wrote:Jis start making some level stuff. Maybe have a go at some victorian buildings if you fancy doing that, just look at the different levels and see which style you fancy.

People start uploading your unfinished never-to-be-used again maps ready for the big amalgamation map, I reckon will be one of the best maps EVER!


do you have anything written down about the levels or some kind of game design document?
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