It's been awhile and I'm glad to announce that levels 3 and 4 are done minus some tweaking we will be doing. Level1 is almost done but missing a lot of our assets (since we are 100% custom I have to use valves as place holders). Below are some photos of level1 in alpha without displacement on the snow as of yet. I left the guns in the photo though as well as the fps bar.
We split level1 in to 3 phases. The hangar phase for the runway and depos. The Complex phase (as seen in the photos). The interior phase which will include the second optional crescendo: the obstacle course and it's mines. Rebuilt from the ground up utilizing new textures and models and improved mapping skills.
Here you can do the optional gate crescendo or take the ladder to the roof and drop down past the crescendo. If you skip it, the gate becomes impassable to go backwards. Upon passing the crescendo the glows go away no matter what path you choose.
Alpha photos:





The base is apparently based off of Fort Ripley (Though I had no intention of this, it somehow has the same exact layout).