Needing a modeler for Sabotage

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Needing a modeler for Sabotage

Postby Jangalomph on Tue May 25, 2010 8:29 pm

NOTE: These images of the mod are now outdated by a long shot!


Hello fellow interlopers,

Let me start by saying we are in dire need of a modeler or two! We have massive ideas and plans, but we need some one for the job. PM me if you would like to join the team. Once you join the team, you'll get the latest build of the mod every month. Biomass Productions team has been hard at work improving the mod. We're looking for Prop modelers and weapon modelers.

Moddb.

http://www.moddb.com/mods/sabotage

Images

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Some of these images are WIP, we have a few maps done.


Concepts and types of models
Industrial
Image

Abandoned
Image

Mainly what we're looking for is things to enhance our atmosphere, like new barrels, boxes, shelves, wires, pipe systems, vents, tables, broken chairs, bent trash cans, etc. We're looking for some one with the will to do these kind of props for us. I really really hope some of you take this into consideration. :P
Last edited by Jangalomph on Fri Dec 10, 2010 3:36 am, edited 5 times in total.
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Re: Needing a modeler for Sabotage

Postby Major Banter on Tue May 25, 2010 8:48 pm

Allow me to reassure you all that Janga has been working on this for a fucking long time.

And he's a nice chap to boot.
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Re: Needing a modeler for Sabotage

Postby Noodles on Tue May 25, 2010 8:56 pm

Jango, can you say what you're looking for exactly? You say modellers but you don't say whether you are looking for characters/weapons/props or what? If you want modellers, I'd suggest posting concept art of the type of things you want modelled also.
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Re: Needing a modeler for Sabotage

Postby Jangalomph on Tue May 25, 2010 9:44 pm

Major Banter wrote:Allow me to reassure you all that Janga has been working on this for a fucking long time.

And he's a nice chap to boot.


Yes, started out as biocore then moved on to sabotage.. so in all about 4 years. :smt045

Noodles wrote:Jango, can you say what you're looking for exactly? You say modellers but you don't say whether you are looking for characters/weapons/props or what? If you want modellers, I'd suggest posting concept art of the type of things you want modelled also.


And thanks for the tip man, i posted some things a list of types we'd need.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Needing a modeler for Sabotage

Postby Duke Nukem on Wed May 26, 2010 3:06 pm

because of my own modwork i cant offer mysef as a fully prop modeler for your modteam, but i can do a model every week. the problem with me is, that i am a totally noob when it comes to texturing/skinning and animating a model. i can do uv-unwrappin, compiling and all that needed stuff to get a model into source, so you just have to skin the vtfs.

here is what i have done so far:

this model was for a contes in the modeling chanllenges forums:
Image

this gun is now part of the wolfenstein:source-mod:
Image

well, sometimes just for fun^^
Image

im really looking forward to do little props like you listed above.
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Re: Needing a modeler for Sabotage

Postby Jangalomph on Wed May 26, 2010 8:32 pm

Awesome :D! Well, any one else wanna help out? And.. duke, add me to steam - Biscuit_cutter
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Needing a modeler for Sabotage

Postby Duke Nukem on Wed May 26, 2010 8:44 pm

ok, i added you. lets write some stuff tomorrow ;)
Enjoy your Kartoffelsuppe!

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Re: Needing a modeler for Sabotage

Postby Jangalomph on Fri Dec 10, 2010 3:35 am

Yada yada yada. This is an older thread. But any takers on wanting to model for our mod? Currently we don't have enough production of models :/. Very limited on things.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Needing a modeler for Sabotage

Postby TheDanishMaster on Fri Dec 10, 2010 6:44 am

The more modellers.. the less I've got to do. :roll:
Anyways we've got uuk that could skin for ya or I could do it.

I'm gonna have to slow down my modeling because I've got plenty of shit to do in school and then theres that stupid vehicle model.... (Darn wheels)
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Re: Needing a modeler for Sabotage

Postby Noodles on Fri Dec 10, 2010 5:02 pm

Just gonna echo Banter in saying this is a great mod, was doing some modelling work for them myself but then had a massive hard drive failure, a long lack of internet and now Uni is taking up too much of my time, haven't even been able to work on Stargate Legacy let alone Sabotage :(
If I do get time I'll try and contribute some more, assignments are really taking over my life at the moment.
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Re: Needing a modeler for Sabotage

Postby Guessmyname on Sat Dec 11, 2010 2:32 pm

I'd like to help! I've been wanting to make props and such for abandoned industrial environments for some time (admittedly inspired primarily by Metro 2033 but still). I've done prop and (sort of) character work for the Nightmare House 2 and GraviNull mods, along with having a small library of props of my own. Drop me a PM some time.

I admittedly haven't done any weapon modelling yet, but it's something I've been meaning to learn and as studying Games Art at university, it's bound to crop up at some point anyway.
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