Orange Box Mod Developers Kit -Jangalomph

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Re: Orange Box Mod Developers Kit -Jangalomph

Postby Jman on Fri Nov 19, 2010 5:43 pm

A quick extra you can add is an exclamation point in front of impact_fx in particles_manifest. This will fix cl_new_impact_effects.
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Re: Orange Box Mod Developers Kit -Jangalomph

Postby Mr. Happy on Fri Nov 19, 2010 10:49 pm

It would be nice if you removed all the crap from your mod, from this. Make it truly a base mod.
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Re: Orange Box Mod Developers Kit -Jangalomph

Postby Jangalomph on Wed Nov 24, 2010 3:50 pm

Well the reason i have this "crap" Is as an example for the files.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Orange Box Mod Developers Kit -Jangalomph

Postby Mr. Happy on Wed Nov 24, 2010 5:45 pm

Yes that is good but you might want to list everything then? By crap I mean "stuff people will want to delete"
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Re: Orange Box Mod Developers Kit -Jangalomph

Postby Gary on Wed Nov 24, 2010 8:07 pm

I wouldn't, it's there to learn from. Though, a list of all of it might be a good idea, so they don't include any of your stuff if they release the mod.
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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