jangalomph wrote:We cant even keep a package running, i doubt we could do a mod.
Smurftyours wrote:Gary wrote:Dr. Delta wrote:Ark11 wrote:I like Delta's idea, but maybe it could be set in a place where survival games haven't been set before.
The moon, New York, underwater-world
And we will call it Rapture.
And then release a sequel that happens before the events of the first game.
lolz on both accounts
In all seriousness, whats the shame in starting really small?
And if it gets finished plus if it still has community members that are interested in expanding it, then it could continue.
Hell, it could turn out to where something like a chapter is done. Its finished. An amount of time passes (none-months). It gets picked back up to make a second chapter.
I believe thinking too big too fast has been the problem most of the time. Just make a small project and if we still have interest/time/people to add more, then do so. In this way, members that are too busy right now might have time later or if someone doesn't like the direction being taken in this "chapter", they could take a risk and wait hoping another chapter will be created which will be in a more favorable direction.
I'm in at least. Though what I can contribute outside of mapping and textures (and coordination?) is questionable.






