ORION Spreads Her Legs

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ORION Spreads Her Legs

Postby Praz on Tue Apr 12, 2011 7:21 pm

ORION SPREADS HER LEGS

And opens up! We are pleased to announce that ORION: Source Beta is officially Open-Source! We have been talking about this behind doors for a little bit now and it is finally time. We are extremely humbled to how far we have come and without Valve, Source, the Source SDK and the release of the ORION: Source Multiplayer Beta - it wouldn't have been possible.

Image

We would like to give back to the Source Modding Community. You may have noticed our Firearm's acquisition April Fools joke where they featured some of our old dinosaur content in the media - well now you can do the same.



WHAT IS INCLUDED?
    Game Models
    Game Materials
    Source Code (05/2009)


WHAT ARE SOME OF THE ASSETS?
Take a look below:

Image


ORION: SOURCE MULTIPLAYER BETA TRAILER





DOWNLOAD NOW


ModDB:
http://www.moddb.com/mods/orion/downloa ... pen-source

Parker's Global Downloads: (Global, 1,000mbit, automatically uses closet server)
http://parkersamp.com/2011/04/orion-sou ... beta-v1-0/



SO WHAT DOES THIS MEAN EXACTLY?
This means that you have full permission to rip apart, take, use, improve any piece of content that was part of the ORION: Source Multiplayer Beta. This includes materials, models, using the source code - everything.


ABOUT THE SOURCE CODE:
Sadly, we need to make a few disclaimers. First and most importantly - the Source Code. I unfortunately had a hard drive crap out in late 2009. This means that the Source Code included is the source code from roughly 5-6 months before the first public release. So much of it is dated and will probably appear broken, however, after much discussion we figured that someone out there may find some use from it - so we included it anyways.


GENERAL DISCLAIMER:
There is of course bound to be a few glitches here and there. There also may be some missing content. If we stumble upon any additional assets or materials or source code elements, we will make an update and release it. Let us know any problems you may encounter.

This is a (for the most part) un-organized collection of the files. You talented folk will be responsible for decompiling and reconstruction of the files. This is simply our permission to use it in your mods and products - those of which have no financial gain.


HAVE QUESTIONS?
If you have any questions or need help with any of the content, we ask that you refer all questions to:
<put link here>


USE RIGHTS:
This content is made available for free to all fellow Modders. We hope you enjoy!
[/quote]
Last edited by Praz on Wed Apr 13, 2011 12:59 pm, edited 1 time in total.
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[ http://www.orion-project.net ]
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Re: ORION Spreads Her Legs

Postby marks on Tue Apr 12, 2011 7:53 pm

I shouldn't need to move this, you know perfectly well where it should be posted.
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Re: ORION Spreads Her Legs

Postby joe_rogers_11155 on Tue Apr 12, 2011 8:37 pm

I am somewhat confused by all this. Is the ORION Source project giving away ALL of its assets???

I have heard a lot of interesting things come from the ORION team, both positive and negative. Is this positive or negative?
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Re: ORION Spreads Her Legs

Postby Praz on Tue Apr 12, 2011 9:05 pm

Ehh.. while we are not perfect a lot of the recent "negative" stuff was simply the acting out of disgruntled employees, which we've made statements about. Either way, we've found mutually beneficial outcomes for each of them since then. You can find the details about all of that here:
http://spiralforums.com/viewtopic.php?f=54&t=1677

In regards to this announcement. This is for the most part good. It allows all Source modders to use the assets (models, materials, old batch of source code) from the game. We are hoping that a few modders out there find a few props, materials and what ever else in order to save them time and push them closer to a public or more polished release.

The bad part is it may be a bit disorganized. We've learned from this and have improved our file structuring greatly since this. You'll be forced to either decompile and restructure or use as is. Either way, there are a few hidden gems inside - so we encourage all modders to take a look.
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Re: ORION Spreads Her Legs

Postby Jordash on Wed Apr 13, 2011 3:31 am

I don't see how this could be negative at all.

Thanks Orion people!
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Re: ORION Spreads Her Legs

Postby Saxon on Wed Apr 13, 2011 9:15 am

Praz wrote:Ehh.. while we are not perfect a lot of the recent "negative" stuff was simply the acting out of disgruntled employees, which we've made statements about. Either way, we've found mutually beneficial outcomes for each of them since then. You can find the details about all of that here:
http://spiralforums.com/viewtopic.php?f=54&t=1677


I like how every post is calling you out for bullshit.

Where's the credit for the people who actually contributed to the work in this Open Source release? Looks like you're taking credit for them once again.
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Re: ORION Spreads Her Legs

Postby Praz on Wed Apr 13, 2011 12:58 pm

Not only was all of it simply not true, it (should have been) impossible to even believe that taking $16,000 for over 10 years of research and development AND firing "an entire development team" that was responsible not only for the already established content, but also responsible for all the additional content. It simply doesn't even make sense.

Further more, it was addressed over at this thread:
http://spiralforums.com/viewtopic.php?f=54&t=1677

On top of that, Daniel, the original creator of the Polycount thread that "started" all of this, has said this:

"To anyone who has read the thread I created on PolyCount or the several others that have been created off of it.
Reddit etc. Me and Spiral Games have reached a mutually beneficial solution.

Id like to also say that by no means did i intend for that thread to get out of hand like it rapidly did. Everything between Spiral Games and myself is settled."



However, you were right about the credit towards Spiral Game Studios being illegitimate and incorrect and it has since been edited and fixed in all news post controllable by us.

Now it's time to move forward and continue making sweet games. Focus on the news at hand here, people.
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Re: ORION Spreads Her Legs

Postby ad_hominem on Wed Apr 13, 2011 4:55 pm

Don't know anything about the internet drama, but this is pretty cool news.
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Re: ORION Spreads Her Legs

Postby Knights on Wed Apr 13, 2011 11:50 pm

Wait what? I don't get this... So we can decompile the models if we want to use them... :smt044 Isn't this the mod that was going to go retail or something? Been awhile... :lol:
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Re: ORION Spreads Her Legs

Postby marks on Thu Apr 14, 2011 7:41 am

Yeah - new names, same old shit. I remember hearing (first-hand) accounts of artists getting exploited as far back as when this was called Incoming:Source .... how many years now? Still no release. In my experience Praz is just an egocentric PR spinster. I genuinely feel bad for the people who donated to the Kickstarted campaign. I'd be demanding my money back right now if I was them.

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