Jurassic Life Mod Recruitment

Discuss modifications and also recruit team members.

Jurassic Life Mod Recruitment

Postby jimmynunchucks on Sat Apr 16, 2011 7:39 pm

Hello modders.

Jurassic Life, (a Jurassic Park mod) is a single player mod for Half-Life 2. Currently many positions are open. please browse the list provided.

Modeler:
Must be able to construct a high poly model in ZBrush or similar tool, then generate a normal map and bake onto a low-poly mesh. Must be able to skin the model as well.
Those applying must show past examples of work, previous game modification experience is preferable. Experience in ZBrush or similar high poly modelling program required. Ability to skin a requirement. Must be able to listen, input and react accordingly on constructive criticism regarding their work.

Programmer:
Those applying must show past examples of work, previous game modification experience is preferable. Experience with the Source engine is a huge plus, but regardless the applicant must have expert ability in a C++ environment.

Compiling Technician:
Must be proficient at compiling all types of assets for Source, which include props, weapons, characters. Must be able to work with pose parameters, gestures, blends, and facial morphs. Past examples of work are absolutely required for this position.

Level Designer/Scripter:
Must be proficient at making largely-sized maps with much vegetation, and be familiar with all the common bugs that hammer complains about. Scripting and faceposer experience is a bonus. Past examples are strongly recommended.



Thanks for viewing! Here are some links for people interested.
http://www.jurassic-life.game-lab.com
http://www.jurassic-life.game-lab.com/forum
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Re: Jurassic Life Mod Recruitment

Postby darkpivot on Sat Apr 16, 2011 7:49 pm

Hmm, wasn't this mod in production around a year ago or something? I remember following a mod and I think this was the name for it.
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