Hi all, I am currently developing a total conversion mod for HL2 entitled NovaCor: The Fringe. I thought that I might go ahead and expand my advertising beyond Moddb now that I have a fair amount of content created and 3 maps all in various stages of development.
In all I am shooting for 2-4 hours of gameplay, which seems reasonable with what I have created so far. The Mod is a blend of FPS action and puzzle solving, not unlike Valves HL2 formula but not a copy of it either. It is backed by storytelling with quite a few plot twists and surprises, but the storytelling is spread out among in-game overlays (when reading emails, notes, etc on DataTabs) the objectives you complete (informative as to whats going on), in-game dialogue with NPCs and a couple cutscenes. I dont want to overdo any particular way of telling the story as some people dont like reading text, some inherently skip cutscenes and some run away while the NPCs are tryng to talk to you. (I guess in the end if you just want to shoot stuff and skip the story you will no matter what)
Heres a trailer I just finished for the Mod, my first attempt at audio/visual editing (beyond some light Cakewalk use)
And here is a link to the Moddb page where you can find all the info, screens and vids of progress.
http://www.moddb.com/mods/novacor






