Nine Days Recruiting Programmers

Discuss modifications and also recruit team members.

Nine Days Recruiting Programmers

Postby boing on Fri Aug 12, 2011 10:35 am

We are working on an adventure for the source engine and need a coder to assist us.
A mix between puzzle solving adventure and survival horror is the best explanation for the game type.

Story in one sentence:
After losing his wife in a car accident, a guy takes a vacation in the countryside, where he and his wife used to spend their holidays to overcome his sorrow.

I explained most of the work, that we need a coder for in this thread: viewtopic.php?f=8&t=35218


The Team so far:
Eric Naquin: Gamedesign, Storyboard, Leveldesign, 3d Art (http://naquin-ld.info/)
Mathieu Dallaire: Character Artist, 3d Art (http://www.wix.com/mathieudallairemd/portfolio)
Jeroen van Eden: Additional writing, Composer (http://www.jeroenvaneden.com/music.htm)

Documentation “mostly” done (always open for changes and additional stuff)

A small Teaser I made to preview the “look and feel” of the game:
(Note that the trailer is pretty rough around the edges)
Image


As always, any kind of feedback is greatly appreciated.

Another Info about me:
Ive been mapping for a few years now and released several maps and campaigns. This however is my biggest project yet, i try to keep everything as professional as possible, but i can not guarantee a chaos-free workzone :)
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Re: Nine Days Recruiting Programmers

Postby Chrille on Fri Aug 12, 2011 12:59 pm

That mapping :shock:
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Re: Nine Days Recruiting Programmers

Postby EP boing on Fri Aug 12, 2011 10:21 pm

Chrille wrote:That mapping :shock:

thanks :)
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Re: Nine Days Recruiting Programmers

Postby boing on Fri Aug 12, 2011 10:25 pm

why do i have 2 different accounts here?? :shock:
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