Headcrab Mod(In-human Mod)

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Headcrab Mod(In-human Mod)

Postby Bokerjkm on Tue Aug 21, 2012 7:15 pm

Hi! I decided to create this topic to show this mod, Headcrab Mod, my Mod.
On this Mod you can control some enemies and another HL2 characters from HL2 saga
On this Mod you can control some characters from HL saga, for example, Headcrab and Gargantua.
You can visit my blog for news and more information, here some media ;)

http://jkbms.blogspot.com.es/

Image



I wait for comments ;)

This mod hasn't got coding, is only SDK.
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Re: Headcrab Mod(In-human Mod)

Postby LordDz on Wed Aug 22, 2012 1:48 am

All made in Hammer? No extra code? Good job.
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Re: Headcrab Mod(In-human Mod)

Postby MaK on Wed Aug 22, 2012 2:32 am

Gargantua: Moonwalker
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Re: Headcrab Mod(In-human Mod)

Postby Bokerjkm on Wed Aug 22, 2012 11:34 am

LordDz wrote:All made in Hammer? No extra code? Good job.


Thanks! Yes, only Hammer ^^

MaK wrote:Gargantua: Moonwalker


Yes that problem is solved, was a problem with the animation ^^'
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Re: Headcrab Mod(In-human Mod)

Postby Chrille on Wed Aug 22, 2012 8:57 pm

Really nice. Can't even begin to imagine how to do this with the I/O system.
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Re: Headcrab Mod(In-human Mod)

Postby Bokerjkm on Thu Aug 23, 2012 11:37 pm

Chrille wrote:Really nice. Can't even begin to imagine how to do this with the I/O system.


Thanks man! ;) Tomorrow new media!
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Re: Headcrab Mod(In-human Mod)

Postby Bokerjkm on Mon Aug 27, 2012 4:37 pm

New media [27-08-2012]

Well, sorry for double post, but for new media ;)
Here is a new video where you can control a Mr. Friendly an hl1 beta enemy, i'm working on a Source model, to replace this, but for now i show this, hope you like! ;)



Sorry for my bad english, ^^'

PD: The map it's not finished, is only a prototype.
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