It is currently Fri May 31, 2024 6:29 am

Ereinion wrote:This actually looks really awesome! I've been trying to find a mod that adds effects like DoF and such to vanilla HL2. I'm a graphics freak. I have so many ideas for custom shaders or filters or materials, but I have small knowledge of C++ (all I know is the "Hello World" program) and a crappy computer (2GB RAM, 32x Windows 7) so I can't run the newest Cinematic Mod, which I would definitely use. I was wondering if there was a download link or anything anywhere.


Porky-da-Corgi wrote:Thanks for your feedback on the mod, we're glad people like it!
I'm hoping that, while making this look as best it can, it will still be able to be playable on computers like yours. Though that might not happen with all the things we're adding/hoping to add.![]()
The mod isn't out yet, it's still in pretty early stages, we still have to re-do a lot of the textures, all the maps (doing stuff like smoothing out hard edges, adding more detail, ect.), and many other things. It might be out round this time next year, if we're lucky, though I can't promise anything.
On a side note: If we do add DoF, it will be toggelable, as I for one, hate DoF in games, as it's very unrealistic, and can be quite hindering to the player, imho.


GyroMeepo wrote:Ken work on fixing up globallight.
GyroMeepo wrote:One thing I'd like to know is if it is possible to have CSGO's Fancy Cascaded Shadow Maps in Alien Swarm (like thos old post: viewtopic.php?f=12&t=35994&start=30#p475312). It would solve our globallight problem and be really optimized!









Gary wrote:Yeah. That's gonna be a hard mod to compete with. I actually really liked FF after setting Alyx to use the stock model. Though I wasn't too excited over some of the citizens. The mapping was really nice.




[Steve] wrote:Hows things going on the codeing side of the project? fully ported hl2 to swarm yet?
reminds me i still need to finish my port sometime , hopefully before ep3 releases
Gary wrote:Yeah. That's gonna be a hard mod to compete with. I actually really liked FF after setting Alyx to use the stock model. Though I wasn't too excited over some of the citizens. The mapping was really nice.
amckern wrote:Do not get me wrong, i like what your doing, but why re-invent the wheel? is basically the question i am trying to get across.

amckern wrote:Do not get me wrong, i like what your doing, but why re-invent the wheel? is basically the question i am trying to get across.
Boncey wrote:Nice job ripping Filip Victor's map from HL2 Update Mod 2.0!
[Steve] wrote:Hows things going on the codeing side of the project? fully ported hl2 to swarm yet?
reminds me i still need to finish my port sometime , hopefully before ep3 releases


Porky-da-Corgi wrote:Bullsquids and Houndeyes.


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