Just played through it, and I must say; I am impressed. Definitely a worth-while mod. Very interesting to explore these other areas of the vast Nova Prospekt. But I ran into one big bad bug; after defeating the gunships and the Combine in the large courtyard, a citizen came along and killed my remaining antlions. That's understandable, since I don't think you could have a citizen squad and a antlion squad all at once. But that isn't the problem; it's the locked gate keeping me from leaving the courtyard. I think the citizen was supposed to open it for me, but he didn't. After killing the antlions, he just stood there. I had to noclip past the gate to continue. But that's the only major bug I encountered. There were some graphical glitches; such as the hole where the antlion guard comes in through. Seemed to be a gap between the concrete floor and the rock in the hole, exposing the rest of the map. Also, in the large octagonal room right before the big courtyard fight, I noticed one of the rappelling Combine actually rappelled onto the head of another. That's more of a funny bug, rather than a gameplay bug, and it can be easily avoided. In the last area, when the strider attacked using its ion cannon/anti-reality beam on the first bridge station area, nothing happened. Was the strider supposed to destroy part of the bridge, thus making the cable car needed? I still used the cable car, since I didn't know what else to do, and there was the risk of another train coming.
But now, for the parts I liked. It was nice to see these new areas of Nova Prospekt with different letter labels and different color schemes. The first areas were painted with light green (or yellow, hard to tell with nothing but teal lighting in those areas), while the last few areas were painted in dark green. That big hole right after the octagonal room kinda fooled me; I was never expecting it to rain headcrabs once I fell in. I also liked the part where you're riding the pod, and you watch the big fight next to you. Then your pod falls into a hole; I never saw that coming

. The last area was really great; another nice looking bridge, and seeing the waves below was a cool effect (why didn't the official HL2 coast maps have that effect?

)(I also know MINERVA used the neat wave effect on the island). I was scared when crossing the bridge, knowing a train could come at any moment (and when one did, I barely got out of the way

). This part was a triple whammy; avoid the strider, while crossing the bridge, and avoiding the train(s). The ending was something new to me, and I liked it.
Like I said, this is a worthwhile mod, and it's worth the download. I know it's not the best (I don't think anything could beat MINERVA...

), but it's on up there.
