City17:Episode 1 December Update

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City17:Episode 1 December Update

Postby Blink on Wed Dec 17, 2008 8:28 pm

Over at City17: Episode 1, the guys have released some new media and information on the project:

So we're finally getting an update out. Luckily we've been able to complete a lot within the few days of December. Although December is half through its end, we're not really sure we're going to be done. (Like we said before, we're terrible with Dates, so to be on the safe side I'd say it's going to be out before 2018)

Jokes aside, we're moving at a Decent rate here, hopefully if we keep it up, we'll see some even more Major process later this month near Xmas.


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Stay tuned for more news and info over at their site.
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Re: City17:Episode 1 December Update

Postby stoopdapoop on Wed Dec 17, 2008 8:49 pm

lookin good. This has been in development for a while, I hope the final product is as good as the screenshots.

Also blink, I think you might be getting old, this updates from four days ago :D
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Re: City17:Episode 1 December Update

Postby Blink on Wed Dec 17, 2008 10:33 pm

stoopdapoop wrote:Also blink, I think you might be getting old, this updates from four days ago :D


I just have a lot to do :(
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Re: City17:Episode 1 December Update

Postby no00dylan on Thu Dec 18, 2008 12:32 am

Coming from me, I know this mod will be great when we release it.
Soon everyone will see the awesomeness that is GEAR.
We really think everyone will like the new effects that we've added into the mod.
Promise that you'll hold out just a little longer for the mod, we really want to give you the best we have.


Dylan Holcomb (GEAR Mascot, that sometimes does stuff but isn't really an important part of the team, except moral support with many lulz.
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Re: City17:Episode 1 December Update

Postby MrTwoVideoCards on Thu Dec 18, 2008 12:40 am

no00dylan wrote:Coming from me, I know this mod will be great when we release it.
Soon everyone will see the awesomeness that is GEAR.
We really think everyone will like the new effects that we've added into the mod.
Promise that you'll hold out just a little longer for the mod, we really want to give you the best we have.


Dylan Holcomb (GEAR Mascot, that sometimes does stuff but isn't really an important part of the team, except moral support with many lulz.


Dude your the Core of the team, without you, we would slowly cripple.
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Re: City17:Episode 1 December Update

Postby ghost12332 on Thu Dec 18, 2008 1:41 am

Its 3 pictures, 2 of which are of basically the same room :(

Ghost needs more to judge this mod, though since mr videocard is in it, the awesomeness factor is automatically an 8.0/10.0
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Re: City17:Episode 1 December Update

Postby no00dylan on Thu Dec 18, 2008 3:03 am

ghost12332 wrote:Its 3 pictures, 2 of which are of basically the same room :(

Ghost needs more to judge this mod, though since mr videocard is in it, the awesomeness factor is automatically an 8.0/10.0


But I am in it, which increases the awesomeness factor to about... 10485.3946/10
yeah.

Well anyways, we're hoping to make a trailer sometime soon, so hold your horses.
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Re: City17:Episode 1 December Update

Postby MrTwoVideoCards on Thu Dec 18, 2008 6:14 am

ghost12332 wrote:Its 3 pictures, 2 of which are of basically the same room :(

Ghost needs more to judge this mod, though since mr videocard is in it, the awesomeness factor is automatically an 8.0/10.0


Actually those were taken from Three different maps.
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Re: City17:Episode 1 December Update

Postby Pink Panther on Thu Dec 18, 2008 1:14 pm

It's looking good, but I honestly cannot say I'm excited. Last time there was a release date it blew past without a second glance (June anyone?). The quality is there, but apart from the mod being very visually fancy I have nothing else to base my opinion on. Unless of course you count the constantly missed and re-announced release dates.

Hope the gameplay is good.
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Re: City17:Episode 1 December Update

Postby Wills on Thu Dec 18, 2008 8:34 pm

That's some sextastic lighting... Looking forward to it chaps!

/steals lighting
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Re: City17:Episode 1 December Update

Postby Mess on Fri Dec 19, 2008 1:39 am

So is this using EP1 maps and redoing them with new engine effects and gameplay?

I'd love to see a video...
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Re: City17:Episode 1 December Update

Postby JLea on Fri Dec 19, 2008 3:18 am

Mess wrote:So is this using EP1 maps and redoing them with new engine effects and gameplay?

I'd love to see a video...


Not at all, everything is new.

He just used the EP1 skyboxes :wink:
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Re: City17:Episode 1 December Update

Postby MrTwoVideoCards on Fri Dec 19, 2008 8:20 am

The_Maker wrote:It's looking good, but I honestly cannot say I'm excited. Last time there was a release date it blew past without a second glance (June anyone?). The quality is there, but apart from the mod being very visually fancy I have nothing else to base my opinion on. Unless of course you count the constantly missed and re-announced release dates.

Hope the gameplay is good.


Well it happens, mainly we want this game to be kick ass, but then again we're also doing this for fun, which is the Point of modding a bit.
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Re: City17:Episode 1 December Update

Postby MrTwoVideoCards on Fri Dec 19, 2008 7:45 pm

Mess wrote:So is this using EP1 maps and redoing them with new engine effects and gameplay?

I'd love to see a video...


The only one we got: http://www.youtube.com/watch?v=FtWgf3sVPm0&feature=channel_page
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Re: City17:Episode 1 December Update

Postby ad_hominem on Fri Dec 19, 2008 8:17 pm

Looks good, although I probably wouldn't have posted a screen shot of what is essentially what you had done over a year ago (with some new lighting) in a new media release.

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