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Megadude wrote:Since local files overwrite the other files, (if that makes any sense), just place some of your own wav files with the same name as Louis', in the same location. That is if L4D follows the same method as other Source games.


CrowbarSka wrote:Megadude wrote:Since local files overwrite the other files, (if that makes any sense), just place some of your own wav files with the same name as Louis', in the same location. That is if L4D follows the same method as other Source games.
Unfortunately it doesn't. Left 4 Dead does not use GCF files to archive all its sounds, maps, materials, etc. They are just sat there in the folder! So you can't create your own folder which the game will prioritise, you would have to remove or rename the original file.




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