stoopdapoop wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
are you fucking dumb? Good night.
also, nub.
What?
I love this guy.
It is currently Fri May 31, 2024 7:10 am
stoopdapoop wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
are you fucking dumb? Good night.
also, nub.
What?










"It just became very clear that this was a cohesive, singular statement we wanted to make, not a more slow update thing... too much stuff was tied together with too many other things. The Common Infected—now there is destruction in different parts of their body, to ship all the new Common Infected, even with an update, would be a huge thing."

Zipfinator wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
Well you shouldn't be saying the engine is shit then when you don't know anything about the technology behind it.
stoopdapoop wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
are you fucking dumb? Good night.
also, nub.
What?

OVRKLL wrote:Zipfinator wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
Well you shouldn't be saying the engine is shit then when you don't know anything about the technology behind it.stoopdapoop wrote:OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.
are you fucking dumb? Good night.
also, nub.
What?Highlight to read:Friggin Christ, I'm a mapper. I don't give a fuck how the engine works. I just see poor results using Source and amazing results using the other, newer engines and wonder why the hell Valve keeps using their seemingly hopelessly outdated engine. You've made it pretty clear by now that the engine still has potential which proves me wrong, and you explained why. That's great, thanks, it's always nice to know a bit more about things. Just don't think your superior insight renders your opinions superior to mine nor gives you the right to flame me when I'm actually accepting being wrong and agreeing with you. Thank you.

OVRKLL wrote:Friggin Christ, I'm a mapper. I don't give a fuck how the engine works. I just see poor results using Source and amazing results using the other, newer engines and wonder why the hell Valve keeps using their seemingly hopelessly outdated engine. You've made it pretty clear by now that the engine still has potential which proves me wrong, and you explained why. That's great, thanks, it's always nice to know a bit more about things. Just don't think your superior insight renders your opinions superior to mine nor gives you the right to flame me when I'm actually accepting being wrong and agreeing with you. Thank you.


OVRKLL wrote:Now that I think about it, I'll just let it go. Agreed, Source may still have potential - and definitely agreed, "Dude, I don't understand half of that so I'm just going to agree. Good night." wasn't the most diplomatic thing to say. My bad.





The Wanderer wrote:A lot of stuff.




YokaI wrote:OVRKLL: How you use the engine is more important than the engines quality itself. Source is a bit outdated, and theres no lying there, but as a mapper / texture artist / whoever it is your job to use the best of the engine, and surprisingly you can push some very good results from doing so. So don't blame the quality of "the results" on the engine and blame it on the mapping process itself.
Zipfinator, Stoopdapoop, and a few others: Stop flaming, if you disagree with what he says, argue your point without using "are you stupid/retarded?" as the opening line. It isn't how you act convincing, and it doesn't convince me that you fully know what you are talking about.
Sorry, this is aggravating me. Get back to the topic: L4D2.



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