Left 4 Dead 2 announced!

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Re: Left 4 Dead 2 announced!

Postby Jman on Fri Jun 05, 2009 3:03 am

stoopdapoop wrote:
OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.


are you fucking dumb? Good night.

also, nub.

What?

I love this guy.
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Re: Left 4 Dead 2 announced!

Postby Zipfinator on Fri Jun 05, 2009 3:13 am

Me too Jman... Me too.
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Re: Left 4 Dead 2 announced!

Postby stoopdapoop on Fri Jun 05, 2009 7:05 am

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Re: Left 4 Dead 2 announced!

Postby srredfire on Fri Jun 05, 2009 7:52 am

CanMan said everything I was gonna say, so all I can leave you with is,

OVRKILL, you're an idiot. Good day.
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Re: Left 4 Dead 2 announced!

Postby The Wanderer on Fri Jun 05, 2009 8:09 am

Kay, can we now get back on thread. This has to be the worst thread in ages now on 'lopers.
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Re: Left 4 Dead 2 announced!

Postby loki.mcdamage on Fri Jun 05, 2009 9:20 am

"It just became very clear that this was a cohesive, singular statement we wanted to make, not a more slow update thing... too much stuff was tied together with too many other things. The Common Infected—now there is destruction in different parts of their body, to ship all the new Common Infected, even with an update, would be a huge thing."


From this artical here:

http://arstechnica.com/gaming/news/2009 ... to-ars.ars

makes a lot of sense to me and then there's not just the common infected there the new maps and weapons etc. by the sounds of a lot of things I have read it started life as an update but they soon realised that with every small change in game play they would have to change alot more to make it work and eventually so much had changed it would no be feasible to give it away as DLC content.. plus they have stated that this does not mean the end for l4d1 over and over again so I really cant see what people are so annoyed at.
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Re: Left 4 Dead 2 announced!

Postby krainert on Fri Jun 05, 2009 9:46 am

Zipfinator wrote:
OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.

Well you shouldn't be saying the engine is shit then when you don't know anything about the technology behind it.

stoopdapoop wrote:
OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.

are you fucking dumb? Good night.
also, nub.
What?


Friggin Christ, I'm a mapper. I don't give a fuck how the engine works. I just see poor results using Source and amazing results using the other, newer engines and wonder why the hell Valve keeps using their seemingly hopelessly outdated engine. You've made it pretty clear by now that the engine still has potential which proves me wrong, and you explained why. That's great, thanks, it's always nice to know a bit more about things. Just don't think your superior insight renders your opinions superior to mine nor gives you the right to flame me when I'm actually accepting being wrong and agreeing with you. Thank you.
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Re: Left 4 Dead 2 announced!

Postby krainert on Fri Jun 05, 2009 10:23 am

OVRKLL wrote:
Zipfinator wrote:
OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.

Well you shouldn't be saying the engine is shit then when you don't know anything about the technology behind it.

stoopdapoop wrote:
OVRKLL wrote:Dude, I don't understand half of that so I'm just going to agree. Good night.

are you fucking dumb? Good night.
also, nub.
What?


Highlight to read:
Friggin Christ, I'm a mapper. I don't give a fuck how the engine works. I just see poor results using Source and amazing results using the other, newer engines and wonder why the hell Valve keeps using their seemingly hopelessly outdated engine. You've made it pretty clear by now that the engine still has potential which proves me wrong, and you explained why. That's great, thanks, it's always nice to know a bit more about things. Just don't think your superior insight renders your opinions superior to mine nor gives you the right to flame me when I'm actually accepting being wrong and agreeing with you. Thank you.


Now that I think about it, I'll just let it go. Agreed, Source may still have potential - and definitely agreed, "Dude, I don't understand half of that so I'm just going to agree. Good night." wasn't the most diplomatic thing to say. My bad.
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Re: Left 4 Dead 2 announced!

Postby The Wanderer on Fri Jun 05, 2009 2:21 pm

OVRKLL wrote:Friggin Christ, I'm a mapper. I don't give a fuck how the engine works. I just see poor results using Source and amazing results using the other, newer engines and wonder why the hell Valve keeps using their seemingly hopelessly outdated engine. You've made it pretty clear by now that the engine still has potential which proves me wrong, and you explained why. That's great, thanks, it's always nice to know a bit more about things. Just don't think your superior insight renders your opinions superior to mine nor gives you the right to flame me when I'm actually accepting being wrong and agreeing with you. Thank you.


It strikes me odd that a mapper has no interest in how the engine works, how do you do your optimization if i may ask? Hopefully not the parrot work i see of some, just blindly copying tutorials in the hope it works. If anything, mappers are the 2nd in line that need to know the engine to it's fullest (after coders ofcourse), seeing they are the ones most confronted by limitations.

Furthermore, may i ask if you use stock models/textures or produce your own? Because there is a difference in the end result of your map. It's called cohesiveness, which you wont attain if you don't have custom content or if you don't reuse the themes Valve used.

Also, with all these titles Valve has put out for the Source engine, do you think they have the time to already present a new one? It's not like game engines are pulled out of ones arse. They are a big company, but they have their limitations.

You are somewhat what i hate about the game industry, i.e. better graphics = better engine/game. It's not, L4D doesn't look outdated, TF2 doesn't look outdated, Ep2 surely doesnt look outdated. If you think it is, this isn't the right community for you.

Btw have you ever hit the engine limitations on a fully optimized map? If not you have certainly no place to complain about Source.
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Re: Left 4 Dead 2 announced!

Postby stoopdapoop on Fri Jun 05, 2009 3:27 pm

OVRKLL wrote:Now that I think about it, I'll just let it go. Agreed, Source may still have potential - and definitely agreed, "Dude, I don't understand half of that so I'm just going to agree. Good night." wasn't the most diplomatic thing to say. My bad.



Ah, I thought you were just being an ass, and "TL;DR"'ing the posts I made.


But did anyone else read that the SDK is coming out of beta this week? What does that mean for us?
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Re: Left 4 Dead 2 announced!

Postby Zipfinator on Fri Jun 05, 2009 3:56 pm

Addition of the movie tools maybe and some bug fixes.
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Re: Left 4 Dead 2 announced!

Postby krainert on Fri Jun 05, 2009 4:57 pm

The Wanderer wrote:A lot of stuff.


I wasn't being too precise there. I do have some interest in the technical details of the engines - I just don't bother with the more specific parts. As long as I know how to optimize a map, as you mentioned, I should be fine. I'm going to study the technical aspects behind engines later, though, as I earlier suggested... But at the moment I don't even have time to map (curse you, exams!).
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Re: Left 4 Dead 2 announced!

Postby YokaI on Sat Jun 06, 2009 1:17 am

OVRKLL: How you use the engine is more important than the engines quality itself. Source is a bit outdated, and theres no lying there, but as a mapper / texture artist / whoever it is your job to use the best of the engine, and surprisingly you can push some very good results from doing so. So don't blame the quality of "the results" on the engine and blame it on the mapping process itself.

Zipfinator, Stoopdapoop, and a few others: Stop flaming, if you disagree with what he says, argue your point without using "are you stupid/retarded?" as the opening line. It isn't how you act convincing, and it doesn't convince me that you fully know what you are talking about.


Sorry, this is aggravating me. Get back to the topic: L4D2.
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Re: Left 4 Dead 2 announced!

Postby Chopium on Sat Jun 06, 2009 2:01 am

I say it looks pretty fun and worth buying from this point already.
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Re: Left 4 Dead 2 announced!

Postby stoopdapoop on Sat Jun 06, 2009 5:36 am

YokaI wrote:OVRKLL: How you use the engine is more important than the engines quality itself. Source is a bit outdated, and theres no lying there, but as a mapper / texture artist / whoever it is your job to use the best of the engine, and surprisingly you can push some very good results from doing so. So don't blame the quality of "the results" on the engine and blame it on the mapping process itself.

Zipfinator, Stoopdapoop, and a few others: Stop flaming, if you disagree with what he says, argue your point without using "are you stupid/retarded?" as the opening line. It isn't how you act convincing, and it doesn't convince me that you fully know what you are talking about.


Sorry, this is aggravating me. Get back to the topic: L4D2.


To tell someone to stop flaming is probably the worst way to "Change the topic" And I don't know which post's you're referring to when you say "arguing your points without using "are you stupid/retarded" Because none of my posts where I was arguing any point included those words at all, let alone "as the opening line" as you say. It was not until I thought he blew it all off that I called him retarded. If you don't believe me, read the posts. Also, I'm sorry if my easily verifiable points aren't convincing to you. I only laid out the facts, there was almost no opinion in my statements, and everything I said can be verified. If you want to call me out on something in particular go ahead and do so.

I'm no god or authority, nobody has to read all of my posts, but I just as general practice I think it's a good idea to understand what is and what is not being said before you make a comment like that or directly address somebody. And where does Zipfinator fit into any of this flaming business? Maybe you meant somebody else, or something? I'm not trying to say the internet is "srys bizznizz", but you know, it helps to pay attention. Or something.
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