by Major Banter on Wed Jun 10, 2009 6:54 pm
It's not a point of console supremacy.
It's not a point of sales.
It's not even a point of coding with the horrific power of the cell processor.
Incredibly, despite the fact the new games on PS3 far outstrip xbox in terms of graphics, technology and occasionally gameplay (notably MGS4, Uncharted 2, WipeOut HD, Killzone 2, etc etc), Valve still prefer to keep with what is increasingly an obsolete format, even though Valve try to push the forefront of technology every time they make a game. (Please note, this is an objective argument, not fanboyism. The xbox is growing old, it's not shitty yet, it's just like your uncle not being able to lift you up anymore because of back problems. He's still awesome.)
The reason Valve don't work on PS3 is simply because Gabe Newell and Doug Lombardi (from what I've been led to believe) made an absolute packet out of Microsoft. Naturally, this means they're pretty much spokesmen for the company and on a yoke to some degree as to what they can say. Gabe's comments about the PS format needing to be "taken back, and remade" are merely the sign of not so much a lazy developer, but one that is firmly set that Microsoft is superior to Sony, however ridiculous that view may be.
On a side note, PS3 to PC online gaming has been achieved with DC Universe MMORPG. It's pretty much inevitable that Microsoft and Sony will still be competitors, but have to work together to a slight degree if they want online gaming to advance.
PS - Notably, you don't have to "sweat over architecture". You don't have to use 100% of the capabilites of the console. Look at Doom, it's shockingly awful by modern standards, but still my favourite game, despite the fact it uses up all of 2MB on my hard drive. Valve are just nitpicking.