Alright I'm going to break down your post piece by piece and tell you why you're wrong...
YokaI wrote:Tell me one update to the engine that L4D2 provides...
New weather effects, new Director features and a new gib system. Those are just simple descriptions of what each of those features adds and all 3 of those added up into one update would be a huge amount for a DLC.
YokaI wrote: You are comparing the episodes (which is stupid, because it has been 1 year since the last left 4 dead and about 2 years since episode 2 was released) with a game that game that was originally sold for 3 times the price of episode 2 (if you count all of the other games you got with the orange box deal such as TF2 and Portal, both of which contains more content that l4d and have a larger re playability lifespan.) Half Life 2 was flawed because it had so many plot holes, missing pieces, and just dumbassary that they had to make the episodes, and all 3 combined are going to be the price of one 60 dollar game (or at least that is what we were promised, not sure if I can trust valve very much anymore.) Besides, the original idea for the episodes were better in the first place (rather than episodic content, releasing half life 2 : aftermath would have given us a whole package of material later but would have been better in the sense of story telling. Cliffhanger after cliffhanger gets old.) However, I wasn't angry with that because I got other games with each episode that made it worth the purchase.
That just completely made the last paragraph you typed useless... And why are you saying HL2 was bad when you've spent the last 5 years as a member of one of the largest Half-Life 2 communities. At least Valve is filling in more of the plot holes with the episodes and engine features than with a game 8 years later.
YokaI wrote:L4D => L4D2 is hilarious, it looks like the same game. Oh great, new meele weapons, that took a few models, and a new tank / hunter hybrid that uses the same animations as the tank! Joyful. You're telling me that these couldn't have been added to l4d 1 with a 10 dollar purchase? You would rather want to play the likely 25 dollars for L4D2? The animations for the new weapons, especially the reloading animation, are choppy at best, and don't really look right compared to other valve quality games. Hell, I think I have seen better mod animations.
Okay there are a ton of things wrong in this section. First of all Valve hasn't release all of the information on the game, in face they haven't released most of the information yet. You also haven't even seen all of what's been revealed. Valve has said in an interview that there are going to be at least 3 or 4 new special infected, the Charger is only one that's been announced yet. It's not fair to judge the game when you' don't even know all the information that's been released and Valve hasn't even announced half of it. Secondly you're complaining about the animations which are almost certainly placeholders. It was the same way with L4D 1, player models, sounds, animations and maps over the 4 months between the trailer and game release. Also if the game will be priced the $25 you guessed, that's not bad at all for the content they are adding. Most other companies would make you pay another 60 dollars for it. Take a look at Call of Duty 2 and Call of Duty 3.
YokaI wrote:Whats even better is that L4D2 is going to be cheaper than L4D1 but will still have all of the content, so people who own l4d1 are going to have to pay 75 dollars for the full package while other get to pay a small 25 dollars. This is assuming that they publish L4D2 like they did L4D1 and don't avoid the hard copy. Maybe they will sell it for 10 dollars, but it's very unlikely. And if it is the same price as L4D1, then it even further fucks the old users into a situation where they don't get all of the content they were promised with the series.
I'm sure that the crossplay will not do that. Valve doesn't have a record of cheating their customers out of money. And there are a lot of differences between the two games, people who only own L4D2 will have missed out on a lot of stuff. An example of this is the final stages are now gauntlets instead of the waiting for the helicopter and the addition of all the new special infected and weapons. They will have missed the simple gameplay which made L4D so much fun compared to the increasing complexity of L4D2 which isn't a bad thing.
YokaI wrote:So before you criticize my hatred toward this scheme of a sequel (which everyone is going to pay for, just as valve planned to pull it's ass out of the recession rather than making a good sequel that would be worth the money) please tell me what exactly this engine updates are GOING to be. The game is planned only a few months from now, so don't give me that "Well, they may be announced later" because that would be very unlikely at this stage of the PR.
Already answered those.
YokaI wrote:Yes, but honestly it is underwhelming at best compared to what was expected from the game. I can just say surely that L4D2 doesn't have my purchase. And trust me, I don't really care too much whether or not I get l4d2 content or not because it looks bland and un-polished thus far, so really either way I don't care. However, if this continues to be the trend with valve products they definitely lost my business and certainly a few others with a critical eye when it comes to spending. Shit, I am not even able to buy a new game at this time anyway and I am not sure how many people really ARE ready to buy a whole new game.
Not a big deal if you don't buy it, you're going to be the one missing out.