Zeno Clash SDK Released

Comment on the news articles here.

Zeno Clash SDK Released

Postby ad_hominem on Wed Jul 29, 2009 10:16 am

Great news for fans of the Source game Zeno Clash - ACE Team, the guys behind the game, have released the SDK to the public so that you too can create Bosch-esque landscapes.

We're finally releasing the editing tools so the Zeno Clash community can develop their own levels and modifications for the game. We've also created a wiki for documentation so that users can browse through the main changes and enhancements we've added to the Source engine. The ACE Team wiki and SDK files are located at the following URL. Wiki.aceteam.cl alternatively you can download the full SDK from our ModDB Mirror.


Time to start mapping your nightmares, gentlemen. Read more at the ModDB page.
User avatar
ad_hominem
Monothetic
Monothetic
 
Joined: Fri Dec 29, 2006 3:18 pm
Location: Dorset, UK

Re: Zeno Clash SDK Released

Postby srredfire on Wed Jul 29, 2009 10:17 am

Very interesting.
srredfire
Veteran
Veteran
 
Joined: Sat Jul 22, 2006 10:44 pm

Re: Zeno Clash SDK Released

Postby stoopdapoop on Wed Jul 29, 2009 6:50 pm

Hmm, it appears that you make levels through standard brushes and models though, which is very unlike their own method of making everything out of models and baking light maps onto the entire world.
I'm Brown
Image
User avatar
stoopdapoop
Veteran
Veteran
 
Joined: Sun Aug 21, 2005 2:14 am
Location: Ann Arbor, MI

Re: Zeno Clash SDK Released

Postby CorporalAris on Wed Jul 29, 2009 6:55 pm

I did not know that it was on the Source engine...
Image
User avatar
CorporalAris
Been Here A While
Been Here A While
 
Joined: Tue Apr 22, 2008 10:10 pm

Return to Site News

Who is online

Users browsing this forum: No registered users

cron